Dungeon Crawl Stone Soup version 0.17.0-7-gfadd4cc (console) character file. 10 gw the Grave Robber (level 2, 20/20 HPs) Began as a Demonspawn Necromancer on Nov 9, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:04:32 (733 turns). gw the Grave Robber (Demonspawn Necromancer) Turns: 733, Time: 00:04:32 Health: 20/20 AC: 6 Str: 8 XL: 2 Next: 10% Magic: 5/5 EV: 12 Int: 16 God: Gold: 18 SH: 0 Dex: 13 Spells: 2 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . d - +0 helmet rElec . Spirit . (no cloak) rCorr . Warding . e - +2 pair of gloves rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: powered by death 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Missiles f - 15 stones (quivered) Armour a - a +0 robe (worn) d - a +0 helmet (worn) e - a +2 pair of gloves (worn) Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - 2 bread rations Skills: + Level 0.8 Fighting + Level 0.5 Armour - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.2 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... b - Animate Skeleton Necr N/A 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Attempting RANGED ATTACK TO (-6,1) Throwing (i - inventory): f - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin Really fire through your hobgoblin skeleton? Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Infinite lua loop detected, aborting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......# #..# #.# .......##############. #.# ...................... #.# ...............#######. #.# ......................> #.# ....####......#.####.## #.# .... #......#Z# #.# .... #.....!#.## #.## ... ########Z6# #... .g......# ##.# #######.# #.# #.. #.# #... #.# #... #># #+#.# #.# #...........#. #.# ### #.............#. #.# You could see a goblin, a friendly rat skeleton and a friendly hobgoblin skeleton. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 0.7 | 0.3 | 8074.0 Dungeon | 100.0 | 100.0 | 0.1 | 0.7 | 0.3 | 8074.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 15.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 bats (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 613 | D:1 | Gained mutation: You regenerate a little health from kills. [demonic ancestry] 613 | D:1 | Reached XP level 2. HP: 18/20 MP: 1/5 733 | D:1 | Quit the game Action || total -------------------------++------- Throw: Stone || 6 Cast: Pain || 17 Animate Skeleton || 6 Vault maps used: D:1: lightli_arrival_quake, minmay_misc_feat_more_columns