Dungeon Crawl Stone Soup version 0.17.0-7-gfadd4cc (console) character file. 7 gw the Grave Robber (level 1, 13/16 HPs) Began as a Deep Dwarf Necromancer on Nov 9, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:03:37 (578 turns). gw the Grave Robber (Deep Dwarf Necromancer) Turns: 578, Time: 00:03:37 Health: 13/16 AC: 2 Str: 11 XL: 1 Next: 91% Magic: 3/3 EV: 12 Int: 15 God: Gold: 26 SH: 0 Dex: 13 Spells: 2 memorised, 1 level left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands c - a wand of heal wounds (5) Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles d - 3 bread rations Skills: + Level 0.5 Fighting + Level 0.4 Armour - Level 2.1 Dodging - Level 2.4 Stealth * Level 1.9 Spellcasting + Level 4.5 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 ##..... b - Animate Skeleton Necr N/A 3% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. There is nothing here that can be animated! Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. There is nothing here that can be animated! Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. There is nothing here that can be animated! Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. There is nothing here that can be animated! Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. There is nothing here that can be animated! Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. There is nothing here that can be animated! Infinite lua loop detected, aborting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) * , * * ,* * ####### * , #.....# # ##>.####.....# # #......g.....# # ......##Z....# # #.... #.....# # #..., ###.### # ... #.# # ,.. ,* #.####### # # * #...ZZg.# * #######.# + #.# You could see a friendly goblin skeleton. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 2.1 | 1.1 | 2334.0 Dungeon | 100.0 | 100.0 | 0.4 | 2.1 | 1.1 | 2334.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A giant cockroach (D:1) 2 giant newts (D:1) 3 goblins (D:1) 3 rats (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Deep Dwarf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 578 | D:1 | Quit the game Action || total -------------------------++------- Cast: Pain || 16 Animate Skeleton || 4 Vault maps used: D:1: minmay_arrival_cross, serial_glass, glass_columns_a, glass_columns_a