Dungeon Crawl Stone Soup version 0.17.0-7-gfadd4cc (console) character file. 22 gw the Vexing (level 2, -1/23 HPs) Began as a Demigod Arcane Marksman on Nov 9, 2015. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:06 (1170 turns). gw the Vexing (Demigod Arcane Marksman) Turns: 1170, Time: 00:02:06 Health: -1/23 AC: 2 Str: 14 XL: 2 Next: 51% Magic: 1/6 EV: 12 Int: 17 God: Gold: 62 SH: 0 Dex: 15 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . c - +0 robe rNeg . . . SustAt + (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, very unstealthy A: high mp 1, sustain attributes a: no special abilities You were on level 1 of the Dungeon. You were near starving. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 62 gold pieces. Inventory: Missiles f - 2 throwing nets Armour c - a +0 robe (worn) Books d - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles e - a bread ration Skills: + Level 1.1 Fighting + Level 2.0 Throwing + Level 1.0 Armour - Level 1.7 Dodging * Level 1.5 Spellcasting + Level 2.8 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic (+10% MP). Your attributes are resistant to harm. Message History Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club and wearing a leather armour (heavily wounded, chance to defeat MR: 81%) The hobgoblin is outlined in light. The hobgoblin closely misses you. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. You die... ### ###..........#.....# #.# #..........##....# ###.######..........##.>..# (.......##..........##....# ###?.h..##...####.####....# #.....##..?# #.# ....# #.....###### #.# #.....#########.# #.....%....%hgp.# ##....########### #....# #....# #..?.# #....# #....# #....# ###### You could see a jackal and a hobgoblin. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 1.4 | 1.3 | 2820.0 Dungeon | 100.0 | 100.0 | 0.2 | 1.4 | 1.3 | 2820.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 32.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 32.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 bats (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) 2 giant newts (D:1) 3 goblins (D:1) 3 kobolds (D:1) 4 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Demigod Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 234 | D:1 | Reached skill level 1 in Fighting 322 | D:1 | Reached XP level 2. HP: 23/23 MP: 4/6 1142 | D:1 | Reached skill level 1 in Armour 1170 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Unarmed || 42 Throw: Javelin || 29 Stone || 4 Cast: Corona || 44 Vault maps used: D:1: roderic_crop_circles_arrival_small, minmay_misc_feat_tiny