Dungeon Crawl Stone Soup version 0.17.0-7-gfadd4cc (console) character file. 16 gw the Chiller (level 2, -2/20 HPs) Began as a Hill Orc Ice Elementalist on Nov 8, 2015. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (957 turns). gw the Chiller (Hill Orc Ice Elementalist) Turns: 957, Time: 00:00:58 Health: -2/20 AC: 3 Str: 10 XL: 2 Next: 54% Magic: 1/4 EV: 12 Int: 15 God: Gold: 5 SH: 0 Dex: 11 Spells: 2 memorised, 1 level left rFire . . . SeeInvis . b - -1 club (curse) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . f - +0 pair of boots MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons b - a cursed -1 club (weapon) Missiles d - 29 stones (quivered) g - 10 poisoned needles Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) Books e - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 Comestibles c - a bread ration Skills: + Level 0.2 Fighting + Level 1.0 Armour - Level 1.5 Dodging - Level 1.5 Stealth * Level 1.9 Spellcasting - Level 1.0 Conjurations + Level 2.9 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 10% 1 ##..... b - Throw Frost Conj/Ice #..... 17% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal is severely wounded. The jackal closely misses you. Unknown command. Unknown command. Unknown command. Unknown command. ATTACKING (1,0) You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. Unknown command. Unknown command. Unknown command. Unknown command. ATTACKING (1,0) You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... ########...# ...........# ####### ...........# #.....#...... ..........## #.....#....(. ..........# #.....#g..... ..........# #.......h.... ..........# #........... ..........####.####...... ###............)oh.(# ###......#####.###..############# .........#.......#............... ?....#+#.#.###.#.#.##.........### .........#.#...#.#.#............. ##.......#.#.#.#.#.#............. .........#.#.###.#.#.####'####... .........#.#.....#.#....#.####... ................................. You could see a jackal. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 1.5 | 2.4 | 1356.0 Dungeon | 100.0 | 100.0 | 0.1 | 1.5 | 2.4 | 1356.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 23.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A jackal (D:1) 6 kobolds (D:1) A giant cockroach (D:1) 3 goblins (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Hill Orc Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 466 | D:1 | Reached XP level 2. HP: 11/20 MP: 0/4 609 | D:1 | Learned a level 2 spell: Throw Frost 948 | D:1 | Reached skill level 1 in Armour 956 | D:1 | HP: 1/20 [jackal (2)] 957 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Club || 19 Throw: Stone || 9 Cast: Freeze || 9 Throw Frost || 7 Eat: Chunk || 1 Vault maps used: D:1: tarquinn_simple_flora_water_d