Dungeon Crawl Stone Soup version 0.17.0-7-gfadd4cc (console) character file. 15 gw the Chucker (level 2, -5/23 HPs) Began as a Merfolk Hunter on Nov 8, 2015. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:37 (858 turns). gw the Chucker (Merfolk Hunter) Turns: 858, Time: 00:00:37 Health: -5/23 AC: 3 Str: 12 XL: 2 Next: 50% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . c - +0 short sword rCold . . . Clarity . d - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles b - 2 throwing nets Armour d - a +0 leather armour (worn) Comestibles e - a bread ration Skills: + Level 2.3 Fighting * Level 4.3 Throwing + Level 3.1 Dodging - Level 1.1 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Unknown command. ATTACKING (1,0) You hit the worm but do no damage. The worm is heavily wounded. Unknown command. Unknown command. Unknown command. Unknown command. ATTACKING (1,0) You hit the worm. The worm is heavily wounded. The worm bites you. The worm closely misses you. Unknown command. Unknown command. Unknown command. Unknown command. FLEEEEING! MOVING TO (2,4) The worm bites you! You die... ######## #.w....# #mw....# #.....<# #.......((.((. #..<.......... #......####### #......# ####...# ....# .....# You could see 2 worms. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 0.5 | 2.6 | 441.5 Dungeon | 100.0 | 100.0 | 0.1 | 0.5 | 2.6 | 441.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins (D:1) 5 kobolds (D:1) A giant newt (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Merfolk Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 150 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 858 | D:2 | Slain by a worm Action || total -------------------------++------- Melee: Short sword || 27 Throw: Javelin || 25 Stone || 2 Vault maps used: D:1: dpeg_arrival_tiny_i D:2: minmay_misc_feat_more_columns