Dungeon Crawl Stone Soup version 0.17.0-1-g61d176b (console) character file. 77 gw the Skirmisher (level 4, 25/25 HPs) Began as a Vine Stalker Chaos Knight on Nov 7, 2015. Quit the game on level 3 of the Dungeon. The game lasted 00:05:38 (2115 turns). gw the Skirmisher (Vine Stalker Chaos Knight) Turns: 2115, Time: 00:05:38 Health: 25/25 AC: 2 Str: 15 XL: 4 Next: 34% Magic: 5/5 EV: 20 Int: 12 God: Xom [...*..] Gold: 74 SH: 0 Dex: 19 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . (weapon currently unavailable) rCold . . . Clarity . (armour currently unavailable) rNeg . . . SustAt . (shield currently unavailable) rPois x Gourm . (helmet currently unavailable) rElec . Spirit + (cloak currently unavailable) rCorr . Warding . (gloves currently unavailable) rMut . Stasis . (boots currently unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: spider-form, not resistant to hostile enchantments, unstealthy A: (fangs 0), regeneration 1, magic shield, (antimagic bite), no device heal 3, rot immunity a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Xom. You were a favourite toy of Xom. You were not hungry. You were a venomous arachnid creature. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 short sword of chaos (melded) Missiles d - 37 bolts Armour b - a +2 leather armour (melded) Comestibles c - a bread ration Skills: + Level 3.6 Fighting - Level 2.6 Short Blades - Level 1.5 Armour + Level 2.5 Dodging You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations ((You have extremely sharp teeth.)) Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. ((Your bite disrupts and absorbs the magic of your enemies.)) Potions and wands cannot restore your health. You are immune to rotting. Message History ATTACKING (0,1) Really attack barehanded? Okay, then. Unknown command. Unknown command. Unknown command. ATTACKING (0,1) Really attack barehanded? Okay, then. Unknown command. Unknown command. Unknown command. ATTACKING (0,1) Really attack barehanded? Okay, then. Unknown command. Unknown command. Unknown command. Infinite lua loop detected, aborting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........))....### #.#.#. .....#...######.# .#.#. .........# #.# .....##.### #.# ..........# #.# ###.......# #.. #...#.#.# ### .....#.#.# .##.....#s# ........@....... ..>..#.....##### ##.....[..# %#.?..... # #..###... #.. .##. ##. .# .. You could see Terence. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 0.3 | 1.2 | 2540.7 Dungeon | 100.0 | 100.0 | 0.3 | 0.3 | 1.2 | 2540.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 37.0 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 37.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A river rat (shapeshifter) (D:3) An orc (D:2) 6 hobgoblins 7 jackals 9 kobolds 2 quokkas (D:2) 5 bats 3 giant cockroaches 5 giant newts 8 goblins 3 rats 50 creatures vanquished. Vanquished Creatures (collateral kills) Ijyb (D:3) 1 creature vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Vine Stalker Chaos Knight began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 19 | D:1 | XOM: smoke on damage 76 | D:1 | Reached skill level 1 in Dodging 79 | D:1 | XOM: harmless Erth miscast 223 | D:1 | XOM: divination: detect items 257 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 277 | D:1 | Reached skill level 3 in Fighting 278 | D:1 | XOM: divination: detect creatures 777 | D:2 | XOM: mild Pois miscast 867 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/4 993 | D:2 | XOM: mild Tloc miscast 1039 | D:2 | XOM: harmless Summ miscast 1068 | D:2 | Found a burning altar of Makhleb. 1175 | D:2 | XOM: colour smoke trail 1542 | D:2 | XOM: mild Tloc miscast 1970 | D:3 | Noticed Ijyb 1971 | D:3 | XOM: summons friendly ufetubus 1972 | D:3 | XOM: destruction 1978 | D:3 | Killed Ijyb 1978 | D:3 | Reached XP level 4. HP: 21/24 MP: 5/5 2107 | D:3 | Noticed Terence 2112 | D:3 | XOM: cast spell 'Spider Form' 2115 | D:3 | Quit the game Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 117 | 25 || 142 Stab: Petrifying | 1 | || 1 Paralysed | | 1 || 1 Eat: Chunk | 4 | || 4 Vault maps used: D:1: minmay_arrival_open_corners D:2: lemuel_coloured_pillars_altar, grunt_ministairs_12 D:3: uniq_terence, uniq_iyjb