Dungeon Crawl Stone Soup version 0.17-b1-25-g6d8775f (console) character file. 34 gw the Chiller (level 3, 0/27 HPs) Began as a Merfolk Ice Elementalist on Nov 6, 2015. Slain by an adder (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:10 (1856 turns). gw the Chiller (Merfolk Ice Elementalist) Turns: 1856, Time: 00:03:10 Health: 0/27 AC: 3 Str: 8 XL: 3 Next: 31% Magic: 0/6 EV: 12 Int: 15 God: Gold: 87 SH: 0 Dex: 14 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Clarity . e - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour e - a +0 leather armour (worn) Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 Comestibles c - 2 bread rations Skills: * Level 2.0 Fighting + Level 0.4 Maces & Flails + Level 3.1 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting Level 0.7 Conjurations - Level 3.2 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed door Message History You hit the adder. The adder is heavily wounded. The adder bites you. The human zombie closely misses you. Unknown command. Unknown command. Unknown command. Unknown command. ATTACKING (0,-1) You completely miss the adder. The adder is heavily wounded. The adder barely misses you. The adder misses you. The human zombie misses you. Unknown command. Unknown command. Unknown command. Unknown command. ATTACKING (0,-1) You miss the adder. The adder is heavily wounded. The adder closely misses you. The adder bites you. You die... . ### .## ..# >.# #.# #.# #.## #.# ...# #.# ...# #S# ...# #m# .### ### #Z# .# #.. #.# .# #.# #.# .#### #.# #.# ....# #s# #.# .##.####.#######.# .................# ..################ You could see an adder and a human zombie. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 2.0 | 2.1 | 2176.5 Dungeon | 100.0 | 100.0 | 0.2 | 2.0 | 2.1 | 2176.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 24.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 24.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 3 ball pythons 2 giant cockroaches (D:1) 6 hobgoblins 3 kobolds 2 bats A giant gecko (D:1) 2 giant newts (D:1) 5 goblins 3 jackals (D:1) A jackal zombie (D:2) 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Merfolk Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 363 | D:1 | Reached XP level 2. HP: 12/20 MP: 0/5 533 | D:1 | Reached skill level 1 in Fighting 1127 | D:1 | Reached XP level 3. HP: 22/27 MP: 4/6 1781 | D:2 | Noticed a human 1782 | D:2 | Found a runed door. 1856 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Unarmed || 2 Club || 27 Cast: Freeze || 64 Eat: Chunk || 3 Vault maps used: D:1: dpeg_arrival_simpleton_b, serial_glass, glass_columns_a, glass_columns_a, minmay_misc_feat_iff D:2: dk_yredelemnul_ordeal