Dungeon Crawl Stone Soup version 0.16.1-5-gaa23807 (console) character file. 5 gw the Vexing (level 1, 0/16 HPs) Began as a Ghoul Arcane Marksman on Mar 29, 2015. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (270 turns). gw the Vexing (Ghoul Arcane Marksman) Turns: 270, Time: 00:00:25 Health: 0/16 AC: 3 Str: 14 XL: 1 Next: 80% Magic: 1/2 EV: 11 Int: 8 God: Gold: 23 SH: 0 Dex: 8 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . (no weapon) rCold + . . Clarity . g - +0 leather armour rNeg + + + SustAb . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: very slightly contaminated, rotting, not resistant to hostile enchantments, very unstealthy A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, poison resistance, slow healing 1, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Missiles c - 2 throwing nets e - 30 stones (quivered) Armour g - a +0 leather armour (worn) Scrolls f - 2 scrolls of remove curse {unknown} Books d - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Enslavement Hexes 4 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles h - a meat ration Skills: + Level 1.2 Fighting + Level 1.7 Throwing + Level 0.0 Armour - Level 1.7 Dodging + Level 0.2 Unarmed Combat * Level 1.1 Spellcasting + Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 21% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You heal slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal barks! Attempting RANGED ATTACK TO (0,-4) Throwing (i - inventory): e - 32 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You throw a stone. The stone closely misses the jackal. A jackal comes into view. Attempting RANGED ATTACK TO (0,-2) Throwing (i - inventory): e - 31 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You throw a stone. The stone closely misses the jackal. The jackal barks! The stone hits the jackal but does no damage. MOVING TO (2,2) ATTACKING (0,-1) You closely miss the jackal. The jackal bites you. MOVING TO (1,1) The jackal bites you. You die... .(. #(# # #?#.# #.#. #(( #h# #.# #h# #n# ##.# . #..# #.# #).# #.# #..# #.# #.(# #.# #..# #.# #..# #.# #.(######.# You could see 2 jackals. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 0.9 | 2.0 | 456.0 Dungeon | 100.0 | 100.0 | 0.4 | 0.9 | 2.0 | 456.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Ghoul Arcane Marksman, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 270 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 27 Throw: Javelin || 7 Stone || 3 Cast: Corona || 5 Eat: Chunk || 1 Vault maps used: D:1: evilmike_arrival_home_sweet_home