Dungeon Crawl Stone Soup version 0.16.1-5-gaa23807 (console) character file. 5 gw the Ducker (level 1, -1/12 HPs) Began as a Tengu Arcane Marksman on Mar 29, 2015. Slain by a hobgoblin ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (176 turns). gw the Ducker (Tengu Arcane Marksman) Turns: 176, Time: 00:00:19 Health: -1/12 AC: 2 Str: 11 XL: 1 Next: 80% Magic: 0/2 EV: 12 Int: 13 God: Gold: 12 SH: 0 Dex: 13 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . b - +0 whip rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand weapons b - a +0 whip (weapon) g - a +0 shortbow Missiles c - 17 arrows Armour a - a +0 robe (worn) Scrolls h - a scroll of teleportation {unknown} Potions e - a potion of heal wounds {unknown} Books d - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Enslavement Hexes 4 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration Skills: + Level 1.0 Fighting + Level 0.4 Maces & Flails + Level 2.1 Bows + Level 2.4 Dodging * Level 1.0 Spellcasting + Level 2.2 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Aim: a hobgoblin, wielding a club (softly glowing) You shoot an arrow. The arrow hits the hobgoblin but does no damage. SWAPPING TO MELEE: making a normal attack ATTACKING (0,1) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 whip (weapon) You completely miss the hobgoblin. The hobgoblin hits you with a club! Ouch! That really hurt! A hobgoblin comes into view. It is wielding a club. MOVING TO (-3,-1) The hobgoblin closely misses you. ATTACKING (1,1) You hit the hobgoblin but do no damage. The hobgoblin closely misses you. ATTACKING (1,1) You hit the hobgoblin. Your kick misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin stops glowing. The hobgoblin hits you with a club. Ouch! That really hurt! You die... ########.#....# #.. #...........#######.# #..# ...##..# ######%## #.##%.. ##......# ##.....# #.......######.....## #....%.......%...#..# ##.....#######..###.. ###Q...## #..## ### ##g...# ...## # #(##.#..## # #...!(.#.#.# . #.....(..... #..$.g.....## #..g.......# ..........# >......... You could see a hobgoblin. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.9 | 2.7 | 415.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.9 | 2.7 | 415.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A goblin (D:1) A kobold (D:1) A ball python (D:1) 2 giant newts (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Tengu Arcane Marksman, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 176 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Whip || 5 Fire: Shortbow || 10 Cast: Corona || 6 Vault maps used: D:1: lightli_arrival_isolated_outpost