Dungeon Crawl Stone Soup version 0.16.1-4-g8e1b745 (console) character file. 21 gw the Ducker (level 2, -2/17 HPs) Began as a Tengu Arcane Marksman on Mar 27, 2015. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (905 turns). gw the Ducker (Tengu Arcane Marksman) Turns: 905, Time: 00:01:06 Health: -2/17 AC: 2 Str: 11 XL: 2 Next: 87% Magic: 1/4 EV: 12 Int: 13 God: Gold: 68 SH: 0 Dex: 13 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . h - +0 mace rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 68 gold pieces. Inventory: Hand weapons g - a +0 shortbow h - a +0 mace (weapon) Missiles c - 53 arrows Armour a - a +0 robe (worn) Scrolls l - a scroll of teleportation {unknown} Potions b - a potion of heal wounds {unknown} e - a potion of curing {unknown} k - a potion of mutation {unknown} Books d - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Enslavement Hexes 4 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration i - a beef jerky j - a slice of pizza Skills: + Level 1.7 Fighting + Level 1.0 Maces & Flails + Level 2.3 Bows + Level 2.5 Dodging * Level 1.0 Spellcasting + Level 2.2 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The jackal barely misses you. The jackal bites you. Unknown command. Unknown command. Unknown command. Unknown command. ATTACKING (-1,0) You barely miss the jackal. Your peck misses the jackal. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. Unknown command. Unknown command. Unknown command. Unknown command. ATTACKING (-1,0) You closely miss the jackal. You peck the jackal. The jackal is severely wounded. The jackal bites you. You die... ................# ##### ................# ##...## ................# ##...).## ....%...........###.......## ...........................# ...........................# .#.........#######.........# ......#.#.########..%......# ....###.....(..hQ##.......## ....# #.###....#h###.....## .#### #.##..............## ....# #..(....#.......### ###.... ..... #.......# ## ##.. #.......# #. #.......# # #.......# #.......# You could see 2 jackals. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 4.1 | 2.0 | 1327.0 Dungeon | 100.0 | 100.0 | 0.2 | 4.1 | 2.0 | 1327.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 31.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 31.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A giant gecko (D:1) An ooze (D:1) 3 bats (D:1) A hobgoblin (D:1) 6 kobolds (D:1) A giant newt (D:1) 2 goblins (D:1) 6 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Tengu Arcane Marksman, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 119 | D:1 | Reached XP level 2. HP: 16/16 MP: 2/4 751 | D:1 | Reached skill level 1 in Maces & Flails 905 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Mace || 24 Fire: Shortbow || 25 Cast: Corona || 28 Eat: Chunk || 1 Vault maps used: D:1: dpeg_arrival_ratfight