Dungeon Crawl Stone Soup version 0.16.1-4-g8e1b745 (console) character file. 45 gw the Ducker (level 3, -7/21 HPs) Began as a Deep Elf Artificer on Mar 27, 2015. Killed themself with a badly aimed fireball (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:09 (1195 turns). gw the Ducker (Deep Elf Artificer) Turns: 1195, Time: 00:01:09 Health: -7/21 AC: 3 Str: 8 XL: 3 Next: 42% Magic: 7/7 EV: 13 Int: 16 God: Gold: 21 SH: 0 Dex: 16 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Clarity . e - +0 leather armour rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR +.... (no amulet) Stlth ++........ (no ring) n - ring of protection from magic @: lethally poisoned (-7 -> -9), somewhat resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand weapons a - a +0 short sword (weapon) Missiles h - 7 arrows Armour e - a +0 leather armour (worn) Jewellery n - a ring of protection from magic (left hand) Magical devices b - a wand of flame (10) c - a wand of enslavement (14) d - a wand of random effects (11) Scrolls j - a scroll of remove curse {unknown} k - a scroll of blinking {unknown} m - a scroll of magic mapping {unknown} o - a scroll of fear {unknown} p - a scroll of enchant armour {unknown} q - a scroll of immolation {unknown} Potions g - 2 potions of mutation {unknown} l - a potion of brilliance {unknown} Comestibles f - a bread ration i - a slice of pizza Skills: + Level 2.0 Fighting - Level 1.0 Short Blades + Level 3.7 Dodging - Level 1.2 Stealth - Level 3.2 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History You feel sick. Unknown command. Unknown command. Unknown command. You start resting. You feel sick. You feel sick. x6 Terence is no longer charmed. Terence barely misses you. Terence is too close now for your liking. Unknown command. Unknown command. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: d - a wand of random effects (11) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a short sword and wearing a ring mail The fireball explodes! The fireball engulfs Terence. Terence is moderately wounded. The fireball engulfs you! Ouch! That really hurt! You die... ########## ###### .........####....# ...............@e# ...<............%# .................# .........###.....# .......### #.....# .......# #.....# .......#####.....# #####.............. #.............. You could see Terence. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.3 | 2.2 | 707.5 Dungeon | 100.0 | 100.0 | 0.0 | 2.3 | 2.2 | 707.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 32.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 32.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 3 adders (D:2) A giant gecko (D:2) An ooze (D:2) 2 bats (D:2) 3 goblins (D:2) 3 hobgoblins (D:2) 2 jackals (D:2) A ball python (D:2) 3 kobolds 19 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Deep Elf Artificer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 127 | D:1 | You fall through a shaft! 138 | D:2 | Reached skill level 1 in Fighting 141 | D:2 | Reached XP level 2. HP: 9/16 MP: 5/5 804 | D:2 | Reached XP level 3. HP: 14/21 MP: 7/7 1146 | D:2 | Noticed Terence 1195 | D:2 | Killed themself with a badly aimed fireball Action || total -------------------------++------- Melee: Short sword || 62 Evoke: Wand || 10 Eat: Chunk || 1 Vault maps used: D:1: dpeg_arrival_houses_and_road, hangedman_decor_clover_reticule, roderic_roman_lattice D:2: grunt_temple_overflow_growth_and_decay, serial_park_tiny_1, minmay_liquid_box, uniq_terence, uniq_jessica