Dungeon Crawl Stone Soup version 0.16.1-4-g8e1b745 (console) character file. 4 gw the Sneak (level 1, -3/13 HPs) Began as a Vampire Fire Elementalist on Mar 27, 2015. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (202 turns). gw the Sneak (Vampire Fire Elementalist) Turns: 202, Time: 00:00:19 Health: -3/13 AC: 2 Str: 7 XL: 1 Next: 58% Magic: 0/3 EV: 12 Int: 17 God: Gold: 12 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, regenerating quickly, not resistant to hostile enchantments, unstealthy A: bottle blood, fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Missiles d - a stone (quivered) Armour a - a +0 robe (worn) Potions c - a potion of blood Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Skills: + Level 0.1 Fighting + Level 0.2 Armour - Level 2.1 Dodging - Level 3.0 Stealth * Level 2.1 Spellcasting - Level 0.6 Conjurations + Level 2.5 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You can bottle blood from corpses. You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Unknown command. Attempting RANGED ATTACK TO (-1,0) Throwing (i - inventory): d - 3 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded) You throw a stone. The stone closely misses the hobgoblin. The hobgoblin hits you. Unknown command. Unknown command. Unknown command. Unknown command. Attempting RANGED ATTACK TO (-1,0) Throwing (i - inventory): d - 2 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded) You throw a stone. The stone hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. You die... #. #.# ## ... #####.##### .##.# #..s......###.. ....# ####..........# ....# #......####.## .^..# #.#...#####.# ....# ...#.........# ....# # #.#. #(######### #...#.#.# ##.#(gV......# ##....# #......#####.# #..#..# #....#######.# ...# .# #..........#.## ...# ..#......#........### ...# ##......#..........# ...# ......#........#.# ...#### ##########.####.# .##...# #.# #.# You could see a hobgoblin. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.0 | 2.0 | 2.2 | 402.0 Dungeon | 100.0 | 100.0 | 1.0 | 2.0 | 2.2 | 402.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Vampire Fire Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 202 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Throw: Stone || 24 Cast: Flame Tongue || 3 Eat: Corpse || 2 Vault maps used: D:1: minmay_arrival_pointy, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_cross_1, co_window_paths_a, co_window_paths_b, co_window_broadway_c, co_window_broadway_b, co_window_of_opportunity_c, co_window_of_opportunity_c, co_window_4corner_b, glass_columns_a, glass_columns_b, minmay_misc_feat_rows, minmay_surrounded