Dungeon Crawl Stone Soup version 0.16.1-4-g8e1b745 (console) character file. 34 gw the Ducker (level 3, 0/26 HPs) Began as a Merfolk Necromancer on Mar 26, 2015. Slain by a giant frog skeleton (3 damage) ... on level 4 of the Dungeon. The game lasted 00:01:56 (2279 turns). gw the Ducker (Merfolk Necromancer) Turns: 2279, Time: 00:01:56 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 31% Magic: 6/6 EV: 13 Int: 11 God: Gold: 84 SH: 0 Dex: 14 Spells: 3 memorised, 1 level left rFire . . . SeeInvis . b - +0 short sword rCold + . . Clarity . a - +0 robe rNeg + . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ l - ring of protection from cold g - ring of positive energy @: not resistant to hostile enchantments, unstealthy A: change form in water, swift swim, dopey 2, evolution 1 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand weapons b - a +0 short sword (weapon) Missiles f - 46 stones (quivered) Armour a - a +0 robe (worn) Jewellery g - a ring of positive energy (left hand) l - a ring of protection from cold (right hand) Scrolls d - 2 scrolls of enchant armour e - a scroll of teleportation {unknown} j - a scroll of remove curse Potions h - a potion of heal wounds {unknown} k - a potion of curing Books i - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - a bread ration Skills: + Level 1.0 Fighting + Level 3.5 Dodging - Level 2.1 Stealth * Level 2.4 Spellcasting + Level 3.4 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #... 10% 1 ##..... b - Animate Skeleton Necr N/A 10% 1 ##..... c - Vampiric Draining Necr #......... 21% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very dopey. (Int -4) You evolve. Message History Press: ? - help, Shift-Dir - straight line, f - adder skeleton Aim: an adder skeleton Draining that being is not a good idea. ATTACKING (-1,1) You hit the adder skeleton. The jackal skeleton closely misses you. The giant frog skeleton hits you. The adder skeleton closely misses you. The jackal skeleton bites you. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Vampiric Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining Press: ? - help, Shift-Dir - straight line, f/p - adder skeleton Aim: an adder skeleton Draining that being is not a good idea. ATTACKING (-1,1) You hit the adder skeleton. The giant frog skeleton hits you. You die... ..###... .....#.... .....#...# ....#...# .. #...#...# .... #...#...# #.....#####...#...# #.......m##...#...# #......ZZZ........# .............>..## .................... ...####.............. . #............... #.............. ............... ............... You could see an adder skeleton, a jackal skeleton and a giant frog skeleton. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.1 | 5.6 | 2.7 | 815.7 Dungeon | 100.0 | 100.0 | 1.1 | 5.6 | 2.7 | 815.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 16.3 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 16.3 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 giant cockroaches 8 goblins (D:1) 4 hobgoblins (D:1) A ball python (D:1) 5 bats A giant newt (D:2) 6 kobolds (D:1) 4 rats (D:1) 31 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (others) 2 bat skeletons (D:1) A rat skeleton (D:1) 3 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Merfolk Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 659 | D:1 | Reached XP level 2. HP: 17/20 MP: 1/4 1488 | D:1 | Reached XP level 3. HP: 22/25 MP: 1/6 1553 | D:1 | Learned a level 3 spell: Vampiric Draining 1941 | D:1 | Reached skill level 1 in Fighting 2037 | D:1 | Gained mutation: You are dopey. (Int -2) [potion of mutation] 2037 | D:1 | Gained mutation: You evolve. [potion of mutation] 2037 | D:1 | Gained mutation: You are very dopey. (Int -4) [potion of mutation] 2262 | D:2 | You fall through a shaft for 2 floors! 2279 | D:4 | Slain by a giant frog skeleton Action || total -------------------------++------- Melee: Short sword || 18 Throw: Stone || 16 Cast: Pain || 46 Animate Skeleton || 13 Use: Scroll || 6 Potion || 3 Eat: Chunk || 5 Vault maps used: D:1: dpeg_arrival_arbitrary_b, serial_glass, glass_columns_a, glass_columns_c, serial_park_tiny_pond D:2: uniq_robin D:4: kennysheep_decorative_pillar, uniq_grinder, uniq_purgy