Dungeon Crawl Stone Soup version 0.16.1-2-g95b8d4c (console) character file. 56 gw the Charmwright (level 4, 0/33 HPs) Began as a Human Skald on Mar 26, 2015. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:17 (2797 turns). gw the Charmwright (Human Skald) Turns: 2797, Time: 00:02:17 Health: 0/33 AC: 3 Str: 11 (12) XL: 4 Next: 17% Magic: 0/8 EV: 11 Int: 14 God: Gold: 80 SH: 0 Dex: 12 Spells: 4 memorised, 0 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: lethally poisoned (0 -> -10), infused, very slightly contaminated, not resistant to hostile enchantments, very unstealthy A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand weapons a - a +0 falchion (weapon) Missiles e - 2 stones (quivered) f - 11 arrows of dispersal Armour b - a +0 leather armour (worn) Scrolls g - a scroll of teleportation Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration h - a slice of pizza Skills: + Level 2.1 Fighting + Level 2.6 Long Blades + Level 1.8 Armour - Level 1.0 Dodging * Level 2.5 Spellcasting + Level 3.5 Charms You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.... 10% 1 #...... b - Shroud of Golubria Chrm/Tloc #......... 24% 2 ###.... c - Song of Slaying Chrm ##...... 12% 2 ###.... d - Spectral Weapon Hex/Chrm #....... 52% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The adder is heavily wounded. You feel sick. The adder bites you. Unknown command. Unknown command. Unknown command. Unknown command. ATTACKING (-1,0) You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder barely misses you. Unknown command. Unknown command. Unknown command. Unknown command. ATTACKING (-1,0) You miss the adder. The adder is heavily wounded. You die... ######### #.......# #.......##.# #........g #.......# #.....r[# ######.#### #........g### # ...###...##...rSp# ... ............##.#.##.....# ............##..........# ..........<##.#.##.....# ..#.#...##.##.#.# .... . #.#...........# # # # ######.###### #.# #.# You could see an adder, a goblin and a rat. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 3.4 | 1.7 | 1511.5 Dungeon | 100.0 | 100.0 | 0.5 | 3.4 | 1.7 | 1511.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 40.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 40.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An adder (D:2) A giant gecko (D:1) An orc (D:1) 7 giant cockroaches (D:1) 7 goblins (D:1) 6 hobgoblins (D:1) 2 jackals (D:1) 7 kobolds (D:1) 4 bats (D:1) A giant newt (D:1) 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Human Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 222 | D:1 | Reached XP level 2. HP: 13/22 MP: 0/4 349 | D:1 | Learned a level 2 spell: Shroud of Golubria 352 | D:1 | Learned a level 2 spell: Song of Slaying 1117 | D:1 | Reached XP level 3. HP: 27/27 MP: 0/6 2636 | D:2 | Reached XP level 4. HP: 19/33 MP: 0/8 2760 | D:2 | Learned a level 3 spell: Spectral Weapon 2796 | D:2 | HP: 1/33 [adder (1)] 2797 | D:2 | Succumbed to an adder's poison Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 147 | 20 || 167 Cast: Infusion | 31 | 2 || 33 Shroud of Golubri | 27 | 2 || 29 Song of Slaying | | 1 || 1 Use: Scroll | 3 | || 3 Potion | 1 | || 1 Eat: Chunk | 9 | 1 || 10 Vault maps used: D:1: shiori_arrival_oz, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_i, corexii_hall_statues_deadend, corexii_hall_statues_l, corexii_hall_statues_i, corexii_hall_statues_s D:2: lemuel_coloured_pillars_altar, uniq_terence