Dungeon Crawl Stone Soup version 0.16.1-2-g95b8d4c (console) character file. 5 gw the Vexing (level 1, -1/9 HPs) Began as a Vine Stalker Arcane Marksman on Mar 25, 2015. Slain by a giant gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (87 turns). gw the Vexing (Vine Stalker Arcane Marksman) Turns: 87, Time: 00:00:13 Health: -1/9 AC: 2 Str: 13 XL: 1 Next: 80% Magic: 0/2 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . b - +0 hunting sling rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons b - a +0 hunting sling (weapon) Missiles c - 8 sling bullets (quivered) Armour a - a +0 robe (worn) Scrolls e - a scroll of immolation {unknown} Books d - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Enslavement Hexes 4 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration Skills: + Level 0.8 Fighting + Level 1.9 Slings + Level 1.6 Dodging * Level 1.5 Spellcasting + Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Unknown command. Attempting RANGED ATTACK TO (0,1) Firing (i - inventory): c - 10 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant gecko Aim: a giant gecko (softly glowing, clinging) You shoot a sling bullet. The sling bullet barely misses the giant gecko. The giant gecko bites you. Unknown command. Unknown command. Unknown command. Unknown command. Attempting RANGED ATTACK TO (0,1) Firing (i - inventory): c - 9 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant gecko Aim: a giant gecko (softly glowing, clinging) You shoot a sling bullet. The sling bullet hits the giant gecko but does no damage. The giant gecko bites you. x2 You die... ... #..### ..# . $....##....###..# .......##......#...# ........#...........# ...........%..>..# ...#.#.........### #.#.............# #...#...#######.# ##f#...#.....#(# #l#%..# ##....# ##(...#).#..<..# #((...####....## #..##...# #.#.... ....# ##..# #.###### ....#. #..# # #..#.. #..# g... ... You could see a giant gecko. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.1 | 2.8 | 289.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.1 | 2.8 | 289.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A bat (D:1) 2 giant cockroaches (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Vine Stalker Arcane Marksman, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 2/2 87 | D:1 | Slain by a giant gecko Action || total -------------------------++------- Fire: Hunting sling || 16 Cast: Corona || 6 Vault maps used: D:1: saegor_arrival_simple_f