Dungeon Crawl Stone Soup version 0.16.1-2-g95b8d4c (console) character file. 46 gw the Ogre Mage (level 3, 0/35 HPs) Began as an Ogre Necromancer on Mar 25, 2015. Slain by a goblin (1 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:01:37 (1535 turns). gw the Ogre Mage (Ogre Necromancer) Turns: 1535, Time: 00:01:37 Health: 0/35 AC: 4 Str: 13 XL: 3 Next: 68% Magic: 0/8 EV: 10 Int: 15 God: Gold: 56 SH: 0 Dex: 10 Spells: 4 memorised, 0 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (shield restricted) rPois . Gourm . (helmet restricted) rElec . Spirit . k - +0 cloak rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand weapons b - a +0 short sword (weapon) Missiles d - 46 stones (quivered) e - 15 poisoned needles Armour a - a +0 robe (worn) k - a +0 cloak (worn) Potions f - a potion of lignification {unknown} Books g - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - a meat ration l - a chunk of flesh Skills: + Level 1.6 Fighting + Level 1.9 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting * Level 3.2 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 6% 1 None b - Animate Skeleton Necr N/A 6% 1 None c - Vampiric Draining Necr ##........ 17% 3 ###.... d - Regeneration Chrm/Necr #......... 30% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History Unknown command. Unknown command. Unknown command. ATTACK MOVE TO (0,-1) You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. The goblin hits you but does no damage. Unknown command. Unknown command. Unknown command. Unknown command. ATTACK MOVE TO (0,-1) You barely miss the jackal. The jackal is almost dead. The jackal bites you. Robin roars a battlecry! The hobgoblin goes into a battle-frenzy! The jackal bites you but does no damage. The goblin hits you. You die... ... ... ... .. ..% #... #g# .... #g# #... # #g# ..# #.. #h##.##.... #Og.....# #.#######..#..# ..............# .########..#.## .........##..# #. .............#######.. .#####....##......... ####....####... ###.....#.# You could see Robin, a jackal, 2 hobgoblins and a goblin (frenzied). Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.7 | 4.6 | 1.9 | 1062.0 Dungeon | 100.0 | 100.0 | 0.7 | 4.6 | 1.9 | 1062.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 33.5 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 33.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An adder (D:2) An ooze (D:1) 8 goblins 3 hobgoblins (D:1) 5 jackals (D:2) 3 kobolds (D:1) 7 bats (D:1) 2 giant newts (D:1) A rat (D:1) 31 creatures vanquished. Vanquished Creatures (collateral kills) 2 goblins (D:2) A jackal (D:2) 3 creatures vanquished. Vanquished Creatures (others) An adder skeleton (D:2) 2 bat skeletons (D:1) A giant newt (D:2) 2 hobgoblin skeletons (D:1) 6 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Ogre Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 7 | D:1 | Reached skill level 3 in Necromancy 523 | D:1 | Reached XP level 2. HP: 24/26 MP: 1/5 687 | D:1 | Reached skill level 1 in Fighting 1432 | D:2 | Reached XP level 3. HP: 31/33 MP: 5/8 1473 | D:2 | Learned a level 3 spell: Vampiric Draining 1477 | D:2 | Learned a level 3 spell: Regeneration 1498 | D:2 | Noticed Robin 1535 | D:2 | HP: 1/35 [jackal (2)] 1535 | D:2 | Slain by a goblin Action || total -------------------------++------- Melee: Unarmed || 2 Short sword || 31 Throw: Stone || 13 Cast: Pain || 61 Animate Skeleton || 9 Use: Scroll || 2 Potion || 2 Eat: Chunk || 2 Vault maps used: D:1: zelgadis_glass_arrival_small D:2: fiery_altar_vehumet, okawaru_altar_gauntlet_db, uniq_robin