Dungeon Crawl Stone Soup version 0.16.1-2-g95b8d4c (console) character file. 4 gw the Caller (level 1, -1/14 HPs) Began as a Formicid Summoner on Mar 24, 2015. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (321 turns). gw the Caller (Formicid Summoner) Turns: 321, Time: 00:00:22 Health: -1/14 AC: 3 Str: 12 XL: 1 Next: 66% Magic: 0/3 EV: 11 Int: 14 God: Gold: 21 SH: 0 Dex: 11 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Clarity . d - +0 leather armour rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Missiles c - 23 stones (quivered) Armour d - a +0 leather armour (worn) Scrolls a - a scroll of fear {unknown} Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 4 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Skills: + Level 0.4 Fighting + Level 0.4 Throwing + Level 0.2 Armour - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History Your bat hits the hobgoblin. The hobgoblin completely misses you. The jackal bites you but does no damage. Your quokka bites the hobgoblin but does no damage. The jackal closely misses you. Your rat bites the jackal. There isn't anything here! Unknown command. Unknown command. Unknown command. Attempting RANGED ATTACK TO (0,1) Throwing (i - inventory): c - 24 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You throw a stone. The stone barely misses the jackal. The stone barely misses your bat. Your bat barely misses the hobgoblin. The jackal closely misses you. Your quokka barely misses the hobgoblin. The jackal barely misses you. The hobgoblin hits you but does no damage. Your rat barely misses the jackal. The jackal bites you. You die... . .........'.. ... ###.....### ###.. #.....#.. ...... #.....#.. ....... #.....#.. ....... #.....#.. ....... #.....### #.......#########...%.# #.......ahhr....$###### #......rhgr......# ######....(...(.# #...b......# #..........# #..........# ##### #....$.....# #.... #...[......# #.### .(........####.# You could see 3 jackals, a hobgoblin, a friendly quokka, a friendly bat and 2 friendly rats. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.2 | 2.4 | 504.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.2 | 2.4 | 504.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A bat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A bat (D:1) A giant newt (D:1) A jackal (D:1) 2 rats (D:1) 5 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Formicid Summoner, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Noticed an electric eel 321 | D:1 | Slain by a jackal Action || total -------------------------++------- Throw: Stone || 14 Cast: Summon Small Mamm || 15 Eat: Bread ration || 1 Vault maps used: D:1: arrival_aquarium_a, item_on_display_a