Dungeon Crawl Stone Soup version 0.16.1 (console) character file. 2 gw the Grave Robber (level 1, 0/11 HPs) Began as an Octopode Necromancer on Mar 23, 2015. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (94 turns). gw the Grave Robber (Octopode Necromancer) Turns: 94, Time: 00:00:11 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 30% Magic: 0/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . (no shield) rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles d - 4 stones (quivered) Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles a - a chunk of flesh c - a bread ration Skills: + Level 0.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.0 Spellcasting + Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... b - Animate Skeleton Necr N/A 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Unknown command. Unknown command. Attempting RANGED ATTACK TO (0,-1) Throwing (i - inventory): d - 6 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You throw a stone. The stone barely misses the jackal. The stone hits the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. Unknown command. Unknown command. Unknown command. Unknown command. Attempting RANGED ATTACK TO (0,-1) Throwing (i - inventory): d - 5 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You throw a stone. The stone closely misses the jackal. The jackal bites you. You die... #>.....(.(.# #........(.# #..........# #..........########## #.................... #..........######### ##....(.#### ##.##h## #. #x# #. #.## #####.##..####### .................. #####.+++'++.##.. ...+....+ # ## .+..<.+ +....+ +....+ You could see a jackal. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.9 | 2.8 | 1.4 | 217.0 Dungeon | 100.0 | 100.0 | 0.9 | 2.8 | 1.4 | 217.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A jackal (D:1) A giant newt (D:1) 2 creatures vanquished. Vanquished Creatures (others) A giant newt skeleton (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Octopode Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 94 | D:1 | Slain by a jackal Action || total -------------------------++------- Throw: Stone || 10 Cast: Pain || 4 Animate Skeleton || 1 Vault maps used: D:1: lightli_arrival_maybe_door_vault