Dungeon Crawl Stone Soup version 0.16.1 (console) character file. 19 gw the Conjurer (level 2, -2/16 HPs) Began as a Tengu Conjurer on Mar 23, 2015. Slain by Terence ... wielding a +0 trident (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:52 (1063 turns). gw the Conjurer (Tengu Conjurer) Turns: 1063, Time: 00:00:53 Health: -2/16 AC: 3 Str: 8 XL: 2 Next: 75% Magic: 0/6 EV: 12 Int: 15 God: Gold: 45 SH: 0 Dex: 14 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Clarity . i - +0 leather armour rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand weapons b - a +0 club (weapon) Missiles e - 20 stones (quivered) Armour i - a +0 leather armour (worn) Books c - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles d - 2 bread rations Skills: + Level 0.4 Fighting + Level 0.7 Maces & Flails + Level 2.5 Dodging - Level 2.0 Stealth * Level 2.3 Spellcasting + Level 5.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... b - Searing Ray Conj ###... 6% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Unknown command. Unknown command. Unknown command. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a trident and wearing a ring mail (moderately wounded) The magic dart hits Terence. Terence is moderately wounded. Terence closely misses you. Unknown command. Unknown command. Unknown command. Unknown command. ATTACK MOVE TO (1,1) You hit Terence. Your peck misses Terence. Terence is heavily wounded. Terence hits you with a trident. You die... +...# #...# #...# #...# . +...+ ... .#.###...##.... ..........)...# .##.#.####.##...# ........<..Q....# ......#..#.#@..## ...#.............. # #...##.......### #... ....#...# #...[###.#..... #.... ###..# .. .. You could see Terence. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 4.0 | 3.0 | 573.5 Dungeon | 100.0 | 100.0 | 0.3 | 4.0 | 3.0 | 573.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A ball python (D:1) 5 bats 3 hobgoblins (D:1) 3 kobolds (D:1) A giant newt (D:1) A goblin (D:1) 4 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Tengu Conjurer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 373 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 445 | D:1 | Learned a level 2 spell: Searing Ray 1051 | D:2 | Noticed Terence 1063 | D:2 | Slain by Terence Action || total -------------------------++------- Melee: Club || 5 Throw: Stone || 5 Cast: Magic Dart || 38 Use: Scroll || 3 Potion || 1 Eat: Chunk || 1 Vault maps used: D:1: ncdulo_watergridlock D:2: old_standard_altar, first_bread, uniq_terence, uniq_sigmund, uniq_iyjb