Dungeon Crawl Stone Soup version 0.16.1 (console) character file. 4 gw the Chiller (level 1, 0/13 HPs) Began as a Mummy Ice Elementalist on Mar 23, 2015. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (174 turns). gw the Chiller (Mummy Ice Elementalist) Turns: 174, Time: 00:00:15 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 0/3 EV: 12 Int: 14 God: Gold: 18 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + SustAb . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Missiles e - 14 poisoned needles Armour a - a +0 robe (worn) Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 Skills: + Level 0.2 Fighting + Level 0.2 Armour - Level 1.5 Dodging - Level 1.5 Stealth * Level 2.0 Spellcasting Level 0.7 Conjurations + Level 2.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice #... 10% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History Unknown command. Unknown command. Unknown command. Attempting RANGED ATTACK TO (1,0) Throwing (i - inventory): c - 2 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You throw a stone. The stone closely misses the jackal. The jackal bites you. The jackal bites you. x2 Unknown command. Unknown command. Unknown command. Unknown command. Attempting RANGED ATTACK TO (1,0) Throwing (i - inventory): c - a stone (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You throw a stone. The stone closely misses the jackal. The jackal closely misses you. The jackal bites you. You die... ## .# .# .# ###### ## .# #Mh((# .. !###############hh..###.#.# ......##.......#.........# ......##.#####.#.....#.#...# ......'......#.#.....#... ... ......##.#.###.#.....#h#... . .....###.#.....#...!.##..#... .#.#.# #.#######..%..# # h . .#.#># #.............# # You could see 3 jackals. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.2 | 2.5 | 323.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.2 | 2.5 | 323.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A jackal (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Mummy Ice Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 174 | D:1 | Slain by a jackal Action || total -------------------------++------- Throw: Stone || 9 Cast: Freeze || 7 Vault maps used: D:1: minmay_arrival_loop, hex_tiny, st_stairs_4, minmay_strange_pillars