Dungeon Crawl Stone Soup version 0.16.1 (console) character file. 40 gw the Charmwright (level 3, 0/22 HPs) Began as a Tengu Skald on Mar 23, 2015. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:58 (2502 turns). gw the Charmwright (Tengu Skald) Turns: 2502, Time: 00:01:58 Health: 0/22 AC: 3 Str: 12 XL: 3 Next: 50% Magic: 7/7 EV: 12 Int: 13 God: Gold: 42 SH: 0 Dex: 13 Spells: 3 memorised, 2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand weapons a - a +0 mace (weapon) Missiles f - 37 stones (quivered) Armour b - a +0 leather armour (worn) Scrolls i - a scroll of amnesia {unknown} Potions e - a potion of invisibility h - a potion of brilliance k - a potion of curing Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration g - a slice of pizza j - a beef jerky Skills: + Level 2.3 Fighting + Level 2.4 Maces & Flails - Level 1.1 Armour + Level 1.8 Dodging * Level 2.6 Spellcasting + Level 2.7 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 12% 1 #...... b - Shroud of Golubria Chrm/Tloc #......... 28% 2 ###.... c - Song of Slaying Chrm #....... 17% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The jackal is heavily wounded. The jackal bites you. x2 Unknown command. Unknown command. Unknown command. Unknown command. ATTACKING (1,1) You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you but does no damage. Unknown command. Unknown command. Unknown command. Unknown command. ATTACKING (1,1) You barely miss the jackal. Your peck misses the jackal. The jackal is heavily wounded. The jackal bites you. x2 You die... #.... . ..... .##.# #.... ....# #.... #..###.... .. #.### #....#.... .... h.h##.##..<... #...#######h...####.... #....Q%.####..####...# #.....h.........(#...# ..........##............ #######...(%..#....#.... #..............####.... .....<........### ####. ....##.........# . #...........# # .....########### You could see a jackal. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 2.8 | 2.2 | 1239.5 Dungeon | 100.0 | 100.0 | 0.3 | 2.8 | 2.2 | 1239.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 giant geckos (D:1) 6 bats 2 giant cockroaches (D:1) 6 hobgoblins (D:1) 5 jackals 4 kobolds (D:1) A ball python (D:1) A giant newt (D:1) 4 goblins (D:1) 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Tengu Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 346 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/6 384 | D:1 | Learned a level 2 spell: Shroud of Golubria 387 | D:1 | Learned a level 2 spell: Song of Slaying 1474 | D:1 | Reached XP level 3. HP: 8/21 MP: 0/7 2502 | D:2 | Slain by a jackal Action || total -------------------------++------- Melee: Mace || 103 Throw: Stone || 62 Cast: Infusion || 17 Shroud of Golubri || 10 Song of Slaying || 1 Use: Potion || 3 Scroll || 2 Eat: Chunk || 2 Bread ration || 1 Vault maps used: D:1: eino_arrival_cavern_e, serial_bayou_pond_c