Dungeon Crawl Stone Soup version 0.16.0-18-g484a79e (console) character file. 77 gw the Vexing (level 4, 0/32 HPs) Began as a Vampire Enchanter on Mar 23, 2015. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:01 (2754 turns). gw the Vexing (Vampire Enchanter) Turns: 2754, Time: 00:03:01 Health: 0/32 AC: 3 Str: 7 XL: 4 Next: 14% Magic: 3/8 EV: 12 Int: 15 (18) God: Gold: 55 SH: 0 Dex: 14 Spells: 4 memorised, 0 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg + . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: lethally poisoned (0 -> -2), not resistant to hostile enchantments, fairly stealthy A: bottle blood, fangs 3, see invisible, unbreathing a: Bat Form You were on level 2 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand weapons a - a +1 dagger (weapon) Missiles g - 5 stones (quivered) Armour b - a +1 robe (worn) Scrolls h - a scroll of fear {unknown} Potions d - 2 potions of curing {unknown} e - a potion of magic {unknown} f - 2 potions of haste {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Sure Blade Hexes/Charms 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Confuse Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 f - Enslavement Hexes 4 Skills: + Level 1.4 Fighting + Level 1.9 Short Blades + Level 1.2 Armour - Level 2.1 Dodging - Level 4.4 Stealth * Level 2.6 Spellcasting + Level 4.9 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... b - Ensorcelled Hibernat Hex/Ice #..... 12% 2 ##..... c - Sure Blade Hex/Chrm #......... 12% 2 ##..... d - Confuse Hex ###..... 10% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can bottle blood from corpses. You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History You swing at nothing. Unknown command. Unknown command. Unknown command. Unknown command. ATTACKING (0,1) You swing at nothing. Unknown command. Unknown command. Unknown command. Unknown command. ATTACKING (0,-1) You swing at nothing. Unknown command. Unknown command. Unknown command. Unknown command. ATTACKING (0,-1) You swing at nothing. You die... #.........# #># ##...###### #.# ##.## #.# #.# #.# #)# #.# ##'## #####.### ##...## #.......# #.....## #.##.##.# .......# #. #V# ........# .. #%# ........+ ... ..# ........# #...#.# .......## ......# #.....## ## ### ##...## ##+## There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.8 | 2.3 | 1.6 | 1964.0 Dungeon | 100.0 | 100.0 | 0.8 | 2.3 | 1.6 | 1964.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 55.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 55.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 adders (D:2) A giant mite (D:2) A worm (D:2) A giant gecko (D:2) 7 bats 2 goblins (D:1) 7 hobgoblins 6 jackals (D:1) 7 kobolds A quokka (D:2) 2 giant cockroaches A giant newt (D:1) 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Vampire Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 226 | D:1 | Reached XP level 2. HP: 4/20 MP: 0/4 359 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 362 | D:1 | Learned a level 2 spell: Sure Blade 1054 | D:1 | Reached skill level 1 in Fighting 1527 | D:1 | Reached XP level 3. HP: 23/26 MP: 0/6 1868 | D:2 | Reached skill level 1 in Armour 2604 | D:2 | Reached XP level 4. HP: 28/32 MP: 0/8 2673 | D:2 | Learned a level 3 spell: Confuse 2745 | D:2 | HP: 1/32 [poisoned by an adder] 2750 | D:2 | HP: 1/32 [poisoned by an adder] 2754 | D:2 | Succumbed to an adder's poison Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 127 | 17 || 144 Throw: Stone | 33 | || 33 Cast: Corona | 27 | 2 || 29 Sure Blade | 31 | 4 || 35 Ensorcelled Hiber | 11 | || 11 Use: Potion | 2 | || 2 Scroll | 1 | || 1 Stab: Sleeping | 13 | || 13 Eat: Corpse | 16 | || 16 Vault maps used: D:1: ncdulo_lavacross