Dungeon Crawl Stone Soup version 0.16.0-18-g484a79e (console) character file. 5 gw the Firebug (level 1, -1/9 HPs) Began as a Vine Stalker Fire Elementalist on Mar 22, 2015. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (176 turns). gw the Firebug (Vine Stalker Fire Elementalist) Turns: 176, Time: 00:00:29 Health: -1/9 AC: 2 Str: 10 XL: 1 Next: 80% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of random uselessness {unknown} Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Comestibles c - a bread ration Skills: + Level 0.3 Fighting + Level 1.7 Dodging - Level 2.4 Stealth * Level 2.2 Spellcasting - Level 1.0 Conjurations + Level 3.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Throwing (i - inventory): d - 2 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded) You throw a stone. The stone hits the jackal but does no damage. The jackal is lightly wounded. The jackal bites you but does no damage. The ooze closely misses you. Unknown command. Unknown command. Unknown command. Unknown command. Attempting RANGED ATTACK TO (0,-1) Throwing (i - inventory): d - a stone (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You throw a stone. The stone hits the jackal but does no damage. The jackal bites you. You die... ... ....... ..... # ..... . ... ###. .(. #...##.# #..#h# ####. ..##(.(f#..... ......##J#..# .......?...# .....###.#..# #.#.....##.# ##....#...#.##.# $..............# ######......#### #..(........ You could see an ooze and a jackal. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.2 | 1.6 | 493.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.2 | 1.6 | 493.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A giant newt (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Vine Stalker Fire Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 176 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 6 Throw: Stone || 19 Cast: Flame Tongue || 4 Vault maps used: D:1: roderic_crop_circles_arrival_small, serial_park_tiny_pond