Dungeon Crawl Stone Soup version 0.16.0-18-g484a79e (console) character file. 58 gw the Insei (level 4, -3/24 HPs) Began as a Vine Stalker Monk on Mar 22, 2015. Killed from afar by Sigmund (8 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:02:06 (1490 turns). gw the Insei (Vine Stalker Monk) Turns: 1490, Time: 00:02:06 Health: -3/24 AC: 3 Str: 14 XL: 4 Next: 2% Magic: 0/5 EV: 13 Int: 10 God: Gold: 84 SH: 0 Dex: 17 Spells: 0 memorised, 3 levels left rFire + . . SeeInvis . - Unarmed rCold . . . Clarity . e - +0 leather armour rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) d - ring of protection from fire @: not resistant to hostile enchantments, unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Missiles l - 41 stones (quivered) Armour e - a +0 leather armour (worn) Jewellery d - a ring of protection from fire (left hand) Magical devices j - a wand of frost (31) Scrolls c - 3 scrolls of identify k - 2 scrolls of amnesia Comestibles b - 2 bread rations f - 2 fruits g - a beef jerky Skills: + Level 3.1 Fighting + Level 1.6 Throwing + Level 2.7 Dodging - Level 2.4 Stealth * Level 4.4 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Cheibriados Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Unknown command. MOVING TO (4,-1) Sigmund shouts! Unknown command. Unknown command. Unknown command. MOVING TO (3,0) Found a spear. Unknown command. Unknown command. Unknown command. MOVING TO (2,0) Found 5 gold pieces. Unknown command. Unknown command. Unknown command. MOVING TO (1,0) Sigmund casts a spell at you. The magic dart hits you! You die... #.#### ....$. ##....#........# #.....#........### #.................. #....#.............. ####.((...#........... #(((..#(###....@..... ##.#(......+......#### #..#.####'##..l.f....# #.<#.#.....B.##....#.# #..#......!#.#...### #.(#.......#....... #.(....##....###.... #(##.## .>.... +.)... (....# .#...####..... ## _ #.#.... #...# # ###... #.. You could see a goliath beetle, Sigmund and a giant newt. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 0.7 | 2.5 | 964.0 Dungeon | 100.0 | 100.0 | 0.4 | 0.7 | 2.5 | 964.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 28.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 28.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A gnoll (D:2) A giant mite (D:1) A worm (D:2) A giant gecko (D:1) A ball python (D:2) 2 bats 4 giant cockroaches 4 goblins 4 hobgoblins (D:1) 4 jackals (D:2) 3 kobolds 4 giant newts 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Vine Stalker Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 1/1 156 | D:1 | Reached XP level 2. HP: 14/16 MP: 3/3 199 | D:1 | Reached skill level 1 in Throwing 454 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/4 861 | D:2 | Found a shattered altar of Ashenzari. 1240 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/5 1482 | D:3 | Found a snail-covered altar of Cheibriados. 1486 | D:3 | Noticed Sigmund 1490 | D:3 | Killed from afar by Sigmund Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 90 | 1 || 91 Throw: Javelin | 24 | 3 || 27 Stone | 8 | 16 || 24 Use: Scroll | 4 | 1 || 5 Potion | 4 | 1 || 5 Stab: Sleeping | 2 | || 2 Eat: Chunk | 1 | 1 || 2 Vault maps used: D:1: enne_arrival_octagon_isle D:2: evilmike_ruin_ashenzari D:3: wad_lake_hut, cheibriados_altar_1, lemuel_crystal_altar, nicolae_ru_path_of_blood, first_bread, grunt_dithmenos_smoke_and_mirrors, uniq_sigmund, uniq_crazy_yiuf_cottage