Dungeon Crawl Stone Soup version 0.16.0-17-g811c1d7 (console) character file. 39 gw the Vexing (level 3, -2/18 HPs) Began as a Spriggan Arcane Marksman on Mar 22, 2015. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:36 (1281 turns). gw the Vexing (Spriggan Arcane Marksman) Turns: 1281, Time: 00:01:36 Health: -2/18 AC: 2 Str: 7 XL: 3 Next: 28% Magic: 7/9 EV: 18 Int: 15 God: Gold: 46 SH: 0 Dex: 15 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis + b - +0 dagger rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (shield restricted) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: very quick, not resistant to hostile enchantments, very unstealthy A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Hand weapons b - a +0 dagger (weapon) j - a +0 hunting sling Missiles c - 16 sling bullets h - 21 stones (quivered) Armour a - a +0 robe (worn) Scrolls e - a scroll of blinking {unknown} k - a scroll of remove curse {unknown} l - a scroll of magic mapping {unknown} n - 2 scrolls of teleportation {unknown} Potions i - a potion of heal wounds {unknown} m - a potion of invisibility {unknown} Books d - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Enslavement Hexes 4 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration g - 3 fruits Skills: + Level 1.2 Fighting + Level 0.2 Short Blades + Level 3.1 Slings + Level 3.3 Dodging * Level 2.2 Spellcasting + Level 4.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance 67%) The jackal is outlined in light. The jackal misses you. The jackal barely misses you. The jackal completely misses you. Unknown command. Unknown command. Unknown command. Unknown command. KIIIITING; ATTACKING (0,1) You hit the jackal but do no damage. The jackal bites you. The jackal closely misses you. The jackal bites you. Unknown command. Unknown command. Unknown command. Unknown command. KIIIITING; ATTACKING (0,1) You hit the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. You die... #.# #.####.##...# #.# #.).........# #.# #.####.##.#.# #.# #.# #.##.#.# #.#######.# #.##.#.# #..%......# #.##...# ########### ##.###### #......###..###### #.####i##.#.##...# #.....%h.........###### .........##..........#... .#####..##............#. #..##..........#... #.###........#.##.# #$ #.#.#....#.##.# #. #.#........##.# .. #.#'#.#######.# You could see a jackal. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.2 | 1.7 | 2234.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.2 | 1.7 | 2234.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 57.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 57.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A giant mite (D:1) A giant gecko (D:1) 5 bats (D:1) 3 hobgoblins (D:1) 7 jackals (D:1) 2 kobolds (D:1) A giant newt (D:1) 3 goblins (D:1) 6 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Spriggan Arcane Marksman, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 122 | D:1 | Reached skill level 1 in Fighting 122 | D:1 | Reached XP level 2. HP: 12/14 MP: 3/5 691 | D:1 | Reached skill level 4 in Hexes 808 | D:1 | Reached XP level 3. HP: 18/18 MP: 3/9 1281 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Club || 5 Dagger || 29 Fire: Hunting sling || 34 Cast: Corona || 38 Stab: Sleeping || 2 Vault maps used: D:1: dpeg_arrival_long_road