Dungeon Crawl Stone Soup version 0.16.0-16-g311141a (console) character file. 44 gw the Chopper (level 3, -3/31 HPs) Began as a Hill Orc Gladiator on Mar 20, 2015. Slain by Terence ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (1093 turns). gw the Chopper (Hill Orc Gladiator) Turns: 1093, Time: 00:01:16 Health: -3/31 AC: 0 Str: 12 XL: 3 Next: 60% Magic: 3/3 EV: 20 Int: 8 God: Gold: 86 SH: 0 Dex: 17 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - melded +1 war axe rCold . . . Clarity . k - melded +0 plate armour rNeg . . . SustAb . (shield currently unavailable) rPois . Gourm . c - melded +0 helmet rElec . Spirit . (cloak currently unavailable) rCorr . Warding . j - melded +0 pair of gloves rMut . Stasis . (boots currently unavailable) MR ..... (no amulet) Stlth ++........ (ring currently unavailable) i - melded +4 ring of dexterity @: bat-form, flying, very quick, not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were hungry. You were in bat-form. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand weapons a - a +1 war axe (melded) Missiles d - 3 throwing nets e - 21 stones (quivered) l - 14 poisoned needles Armour c - a +0 helmet (melded) j - a +0 pair of gloves (melded) k - a +0 plate armour (melded) Jewellery i - a +4 ring of dexterity (melded) Scrolls b - 2 scrolls of identify g - 2 scrolls of teleportation {unknown} h - a scroll of remove curse o - a scroll of magic mapping {unknown} Potions m - 2 potions of resistance {unknown} n - a potion of brilliance Comestibles f - 2 meat rations Skills: + Level 3.0 Fighting * Level 4.9 Axes + Level 2.4 Throwing + Level 1.2 Armour - Level 2.4 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History ATTACK MOVE TO (1,0) You hit Terence but do no damage. Terence is lightly wounded. Terence zaps a wand. You resist with significant effort. Unknown command. Unknown command. Unknown command. Unknown command. ATTACK MOVE TO (1,0) You hit Terence. Terence is lightly wounded. Unknown command. Unknown command. Unknown command. Unknown command. ATTACK MOVE TO (1,0) You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a flail. You die... ##### . ........ ... ......... .. .......... .. ........... ##. ........... #.. .........####.#####.## .........+......b@.>.# .........####...####.# ..######## #...# ..#...#######...# #.....#.........# #.....#.....##..# #.....#.........# #.....#.....###.### #.....#...........# You could see Terence. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 0.2 | 3.1 | 886.0 Dungeon | 100.0 | 100.0 | 0.2 | 0.2 | 3.1 | 886.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 31.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 31.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 3 gnolls (D:2) 4 hobgoblins 4 kobolds A giant cockroach (D:1) A giant newt (D:1) A goblin (D:2) A rat (D:2) 15 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Hill Orc Gladiator, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 488 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 813 | D:2 | Reached skill level 1 in Armour 813 | D:2 | Reached XP level 3. HP: 19/30 MP: 3/3 1060 | D:2 | Noticed Terence 1093 | D:2 | Slain by Terence Action || total -------------------------++------- Melee: War axe || 37 Unarmed || 29 Throw: Stone || 27 Use: Scroll || 4 Potion || 3 Eat: Chunk || 1 Vault maps used: D:1: onia_arrival_pyramid D:2: kennysheep_six_static_rooms, serial_glass, glass_columns_c, glass_columns_c, uniq_terence