Dungeon Crawl Stone Soup version 0.16.0-14-g63f578d (console) character file. 30 gw the Chiller (level 3, -3/26 HPs) Began as a Merfolk Ice Elementalist on Mar 19, 2015. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:01 (1580 turns). gw the Chiller (Merfolk Ice Elementalist) Turns: 1580, Time: 00:01:01 Health: -3/26 AC: 3 Str: 8 XL: 3 Next: 18% Magic: 0/6 EV: 12 Int: 15 God: Gold: 59 SH: 0 Dex: 14 Spells: 3 memorised, 1 level left rFire . . . SeeInvis . b - +0 club rCold . . . Clarity . h - +0 leather armour rNeg + . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding + (no gloves) rMut . Stasis . (no boots) MR ..... j - amulet of warding Stlth ++........ (no ring) (no ring) @: lethally poisoned (-3 -> -8), not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand weapons b - a +0 club (weapon) Missiles d - 11 stones (quivered) Armour h - a +0 leather armour (worn) Jewellery j - an amulet of warding (around neck) Books f - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 Comestibles a - 2 meat rations c - a bread ration k - a slice of pizza m - 5 fruits Skills: + Level 1.2 Fighting + Level 2.9 Dodging - Level 2.1 Stealth * Level 2.6 Spellcasting - Level 0.7 Conjurations + Level 3.6 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 10% 1 #...... b - Throw Frost Conj/Ice #..... 21% 2 ##..... c - Ozocubu's Armour Chrm/Ice #....... 54% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Unknown command. Unknown command. Unknown command. ATTACKING (-1,1) You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. The jackal misses you. The jackal closely misses you. The adder bites you. You are lethally poisoned! The adder poisons you! The jackal closely misses you. The jackal bites you but does no damage. Unknown command. Unknown command. Unknown command. Unknown command. ATTACKING (-1,1) You barely miss the jackal. You feel sick. The jackal closely misses you. The jackal barely misses you. The adder bites you but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. The adder bites you. You die... #.### ### .... #.! .... #.# #..# #.# #..# #.# #..# #.# #..# #S# #<.# .## ##m##########.# .(.r.##hhh....!..##.# ........r#######.##.# #........#######%##.# ####.###!...........# #. #..######.##.# # ##.# #...... ... ####..... ##..# ######. You could see an adder, 3 jackals and a rat. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 2.8 | 2.3 | 919.5 Dungeon | 100.0 | 100.0 | 0.4 | 2.8 | 2.3 | 919.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A giant gecko (D:1) A ball python (D:2) 4 bats (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) A jackal (D:2) 4 kobolds (D:1) 5 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Merfolk Ice Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 397 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/4 445 | D:1 | Learned a level 2 spell: Throw Frost 722 | D:1 | Reached skill level 1 in Fighting 1039 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1072 | D:1 | Learned a level 3 spell: Ozocubu's Armour 1580 | D:2 | HP: 1/26 [poisoned by an adder] 1580 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Club || 37 Throw: Stone || 39 Cast: Freeze || 27 Throw Frost || 15 Use: Scroll || 4 Potion || 1 Eat: Chunk || 3 Vault maps used: D:1: dpeg_arrival_rooms_b