Dungeon Crawl Stone Soup version 0.16.0-14-g63f578d (console) character file. 16 gw the Ducker (level 2, 0/20 HPs) Began as a Merfolk Fire Elementalist on Mar 19, 2015. Slain by a kobold ... wielding a +0 short sword (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (554 turns). gw the Ducker (Merfolk Fire Elementalist) Turns: 554, Time: 00:00:33 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 54% Magic: 0/4 EV: 13 Int: 14 God: Gold: 15 SH: 0 Dex: 14 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Missiles d - 2 stones (quivered) j - 9 poisoned needles Armour a - a +0 robe (worn) Scrolls e - a scroll of magic mapping {unknown} f - a scroll of teleportation {unknown} g - a scroll of identify {unknown} h - 3 scrolls of remove curse {unknown} Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Comestibles c - a bread ration i - a royal jelly Skills: + Level 0.9 Fighting + Level 2.9 Dodging - Level 2.1 Stealth * Level 2.2 Spellcasting - Level 0.7 Conjurations + Level 2.4 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 14% 1 #...... b - Throw Flame Conj/Fire #..... 21% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Unknown command. Unknown command. Attempting RANGED ATTACK TO (0,-1) Throwing (i - inventory): d - 4 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a short sword, wearing a chain mail and wearing a cabochon ring (almost dead) You throw a stone. The stone barely misses the kobold. Unknown command. Unknown command. Unknown command. Unknown command. Attempting RANGED ATTACK TO (0,-1) Throwing (i - inventory): d - 3 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a short sword, wearing a chain mail and wearing a cabochon ring (almost dead) You throw a stone. The stone hits the kobold but does no damage. The kobold is almost dead. The kobold hits you with an uncursed short sword. You die... #(. #...#. #.#..% #..... ###...# (....##.# ######(...... #.#.# #....#.K.##### #.#.###......m..!..# #.#.#......#.#####.# #.#.#.######.# #.#.#........# #.#.#..####### #.#.#..# #.#.#..# #.#....# #......####### You could see a kobold. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.7 | 2.4 | 952.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.7 | 2.4 | 952.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 23.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A giant mite (D:1) A goblin (D:1) A ball python (D:1) A bat (D:1) 3 giant cockroaches (D:1) A giant newt (D:1) A kobold (D:1) 3 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Merfolk Fire Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 391 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/4 437 | D:1 | Learned a level 2 spell: Throw Flame 554 | D:1 | Slain by a kobold Action || total -------------------------++------- Melee: Unarmed || 3 Throw: Stone || 35 Cast: Flame Tongue || 16 Throw Flame || 4 Vault maps used: D:1: dpeg_arrival_arbitrary_c, st_stairs_13