Dungeon Crawl Stone Soup version 0.16.0-14-g63f578d (console) character file. 103 gw the Chucker (level 4, 0/48 HPs) Began as an Ogre Hunter on Mar 19, 2015. Slain by a jackal (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:33 (2074 turns). gw the Chucker (Ogre Hunter) Turns: 2074, Time: 00:01:33 Health: 0/48 AC: 3 Str: 17 XL: 4 Next: 79% Magic: 4/4 EV: 10 Int: 10 God: Gold: 85 SH: 0 Dex: 11 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Clarity . d - +0 animal skin rNeg . . . SustAb . (shield restricted) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand weapons a - a +0 short sword (weapon) Missiles c - 3 throwing nets g - 105 stones l - 4 large rocks (quivered) Armour d - a +0 animal skin (worn) Scrolls i - a scroll of magic mapping j - a scroll of remove curse Potions e - 2 potions of lignification k - a potion of cancellation Comestibles f - 2 meat rations m - a bread ration Skills: + Level 3.7 Fighting * Level 5.6 Throwing + Level 2.6 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History The orc priest is severely wounded. The orc priest hits you but does no damage. The jackal closely misses you. The jackal barely misses you. Unknown command. Unknown command. Unknown command. Unknown command. ATTACK MOVE TO (-1,0) You hit the orc priest! You kill the orc priest! The jackal bites you. The jackal completely misses you. The jackal closely misses you. The jackal bites you but does no damage. Unknown command. Unknown command. Unknown command. Unknown command. ATTACKING (1,0) You completely miss the jackal. The jackal bites you. You die... o #..... ..##...... ..#$..... ......... ....... 7 ##.... 7. ##..## .7 77..#####....###...77P 7...)Ohh.....<........ !......##h............77P ..... #l.........###7 .... ####....#### ... ##..## . #### You could see a giant gecko and 3 jackals. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 0.7 | 2.6 | 945.0 Dungeon | 100.0 | 100.0 | 0.4 | 0.7 | 2.6 | 945.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 49.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 49.3 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An orc priest (D:3) Ijyb (D:2) A worm (D:2) An ooze (D:1) 3 orcs (D:3) A ball python (D:1) 7 bats 5 giant cockroaches 7 hobgoblins (D:1) 4 kobolds A quokka (D:2) A giant gecko (D:2) 3 giant newts 4 goblins 7 rats 47 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Ogre Hunter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 286 | D:1 | Reached XP level 2. HP: 31/31 MP: 2/2 607 | D:1 | Reached XP level 3. HP: 37/37 MP: 3/3 972 | D:2 | Found a blossoming altar of Fedhas. 1309 | D:2 | Reached skill level 5 in Throwing 1410 | D:2 | Noticed Ijyb 1429 | D:2 | Killed Ijyb 1429 | D:2 | Reached XP level 4. HP: 45/45 MP: 4/4 2074 | D:3 | Slain by a jackal Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 64 | 27 || 91 Throw: Large rock | 41 | 11 || 52 Stone | 29 | 3 || 32 Use: Potion | 1 | 3 || 4 Scroll | | 2 || 2 Eat: Chunk | 1 | 2 || 3 Vault maps used: D:1: elethiomel_arrival_quiet D:2: fedhas_altar_3, uniq_iyjb D:3: first_bread, serial_forest, infiniplex_forest_clump_C, infiniplex_forest_lined_ring, infiniplex_forest_fountain, infiniplex_forest_straight_3, infiniplex_forest_end_double, infiniplex_forest_lined_room_2, infiniplex_forest_zigzag_1, minmay_statues_item, uniq_natasha, uniq_jessica