Dungeon Crawl Stone Soup version 0.16.0-11-gd45b091 (console) character file. 7 gw the Vexing (level 2, 0/14 HPs) Began as a Vine Stalker Arcane Marksman on Mar 18, 2015. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (136 turns). gw the Vexing (Vine Stalker Arcane Marksman) Turns: 136, Time: 00:00:17 Health: 0/14 AC: 2 Str: 13 XL: 2 Next: 4% Magic: 0/4 EV: 12 Int: 13 God: Gold: 14 SH: 0 Dex: 13 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, very unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand weapons b - a +0 club (weapon) Missiles c - 2 throwing nets e - 3 javelins (quivered) Armour a - a +0 robe (worn) Books d - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Enslavement Hexes 4 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration Skills: + Level 1.1 Fighting + Level 2.0 Throwing + Level 1.6 Dodging * Level 1.4 Spellcasting + Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History The jackal bites you but does no damage. The bat misses you. The jackal bites you but does no damage. Unknown command. Unknown command. Unknown command. Unknown command. ATTACKING (0,-1) You hit the bat. You kill the bat! The jackal bites you but does no damage. The jackal barely misses you. The ooze barely misses you. The jackal closely misses you. The jackal misses you. Unknown command. Unknown command. Unknown command. Unknown command. ATTACKING (0,1) You closely miss the jackal. The jackal bites you. You die... . #~¤¤¤~.~#....... . ##+###+###....## .. .##..###.#........ .###......#.......... ..................... .................... . ........######..... ... #.##..######...... #.....#fJ.......(....... #.......hh.....####...... .............#####...... ........................ ........!...#########..# ..>...##..... #..# ....# ##....# .... .>. #....# #.### ## #.... .. You could see an ooze and 2 jackals. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.7 | 1.9 | 368.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.7 | 1.9 | 368.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) 2 bats (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Vine Stalker Arcane Marksman, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 2/2 12 | D:1 | Reached skill level 1 in Fighting 134 | D:1 | Reached XP level 2. HP: 2/14 MP: 0/4 136 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Club || 9 Throw: Javelin || 8 Cast: Corona || 9 Vault maps used: D:1: ncdulo_lavacross, minmay_misc_feat_chi