Dungeon Crawl Stone Soup version 0.16.0-11-gd45b091 (console) character file. 36 gw the Ducker (level 3, 0/25 HPs) Began as a Merfolk Air Elementalist on Mar 17, 2015. Slain by Terence ... wielding a +0 flail (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (1675 turns). gw the Ducker (Merfolk Air Elementalist) Turns: 1675, Time: 00:01:05 Health: 0/25 AC: 2 Str: 8 XL: 3 Next: 37% Magic: 0/6 EV: 13 Int: 15 God: Gold: 105 SH: 0 Dex: 14 Spells: 3 memorised, 2 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: repel missiles, not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand weapons b - a +0 club (weapon) Missiles g - 69 stones h - 4 tomahawks (quivered) Armour a - a +0 robe (worn) Potions d - a potion of haste {unknown} Books e - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Flight Charms/Air 3 e - Static Discharge Conjuration/Air 3 f - Lightning Bolt Conjuration/Air 5 Comestibles c - a slice of pizza Skills: + Level 0.9 Fighting + Level 3.6 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting - Level 0.7 Conjurations * Level 2.5 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 12% 1 #...... b - Swiftness Chrm/Air #....... 21% 2 ##..... c - Repel Missiles Chrm/Air #..... 21% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 exclusion: downstairs, Terence Message History Unknown command. Unknown command. Unknown command. FLEEEEING! ATTACKING (0,-1) You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a flail. Your magical contamination has completely faded away. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a flail and wearing a runed scale mail (heavily wounded) The zap misses Terence. Terence hits you with a flail. You die... #........######.##.# #.###............#.# #.#.......#####..#.# #.#.......# #..#.# #.#.......# #..#.# #.#.......#####..#)# #.#..............#.# #.#........#####@#.# #.####.....# #m#.# #.####.....#####.#.# #................#.# #####....#.###.....# #...'......>##.##### #.###....#####.# .........#.# #.# ...........# #.# .#####...#.# #.# You could see Terence. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 3.3 | 2.2 | 936.0 Dungeon | 100.0 | 100.0 | 0.1 | 3.3 | 2.2 | 936.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 26.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 26.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An adder (D:2) A giant gecko (D:1) 4 hobgoblins 3 kobolds A ball python (D:1) 8 bats A giant newt (D:1) 2 goblins (D:1) 5 rats 26 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Merfolk Air Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 124 | D:1 | Reached skill level 3 in Dodging 397 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/4 442 | D:1 | Learned a level 2 spell: Swiftness 445 | D:1 | Learned a level 2 spell: Repel Missiles 1283 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/6 1578 | D:2 | Noticed Terence 1674 | D:1 | HP: 1/25 [Terence/flail (1)] 1675 | D:1 | Slain by Terence Action || total -------------------------++------- Melee: Club || 24 Throw: Stone || 5 Tomahawk || 5 Cast: Shock || 70 Repel Missiles || 1 Use: Scroll || 3 Potion || 1 Eat: Bread ration || 1 Vault maps used: D:1: minmay_arrival_cross D:2: tso_altar, uniq_terence