Dungeon Crawl Stone Soup version 0.16.0-8-gd9ae3a8 (console) character file. 5 gw the Ducker (level 1, -2/7 HPs) Began as a Felid Air Elementalist on Mar 17, 2015. Slain by a kobold ... wielding a +0 dagger (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (251 turns). gw the Ducker (Felid Air Elementalist) Turns: 251, Time: 00:00:13 Health: -2/7 AC: 1 Str: 4 XL: 1 Next: 66% Magic: 0/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 1 memorised, 3 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Clarity . (armour unavailable) rNeg . . . SustAb . (shield unavailable) rPois . Gourm . (helmet unavailable) rElec . Spirit . (cloak unavailable) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: very slightly contaminated, quick, not resistant to hostile enchantments, fairly stealthy A: paw claws, no armour, no weapons or thrown items, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of curing {unknown} Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Flight Charms/Air 3 e - Static Discharge Conjuration/Air 3 f - Lightning Bolt Conjuration/Air 5 Comestibles c - a meat ration Skills: + Level 0.2 Fighting + Level 2.8 Dodging - Level 2.6 Stealth + Level 0.2 Unarmed Combat * Level 2.2 Spellcasting - Level 0.8 Conjurations + Level 2.7 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Your paws have sharp claws that are effective at stabbing. Message History The kobold is almost dead. The kobold hits you with a dagger. Unknown command. Unknown command. Unknown command. Unknown command. ATTACK MOVE TO (-1,-1) You closely miss the kobold. The kobold is almost dead. The kobold hits you with a dagger. Unknown command. Unknown command. Unknown command. Unknown command. ATTACK MOVE TO (-1,-1) You barely miss the kobold. The kobold is almost dead. The kobold hits you with a dagger. Ouch! That really hurt! You die... #.# ...#.# ####....# ....[....# #......... #........### #.......... #....K..### # #h.#.#.# . #..#.#.##... #.......+... ##.#.####.. #((..# #.. ###..# #.# #..# #.# #..###.### #......#.## # You could see a kobold. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.0 | 3.0 | 2.0 | 405.0 Dungeon | 100.0 | 100.0 | 1.0 | 3.0 | 2.0 | 405.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 bats (D:1) A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Felid Air Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 251 | D:1 | Slain by a kobold Action || total -------------------------++------- Melee: Unarmed || 14 Cast: Shock || 15 Eat: Chunk || 3 Vault maps used: D:1: sevenhm_arrival_forest_fort_large_4, corexii_hall_statues_i, grunt_decor_arrowhead