Dungeon Crawl Stone Soup version 0.16.0-8-gd9ae3a8 (console) character file. 2 gw the Chiller (level 1, -3/14 HPs) Began as a Ghoul Wanderer on Mar 17, 2015. Slain by a goblin ... wielding a +0 dagger (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (28 turns). gw the Chiller (Ghoul Wanderer) Turns: 28, Time: 00:00:13 Health: -3/14 AC: 5 Str: 14 XL: 1 Next: 40% Magic: 2/2 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 8 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . d - +0 club rCold + . . Clarity . b - +0 ring mail rNeg + + + SustAb . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: rotting, not resistant to hostile enchantments, very unstealthy A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, poison resistance, slow healing 1, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons d - a +0 club (weapon) Armour b - a +0 ring mail (worn) Potions c - a potion of curing Books a - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 Comestibles f - a royal jelly Skills: + Level 0.2 Fighting Level 2.6 Bows + Level 1.0 Throwing + Level 0.0 Armour - Level 1.1 Stealth * Level 0.4 Unarmed Combat - Level 1.0 Spellcasting Level 4.3 Ice Magic You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You heal slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you but does no damage. x2 The goblin barely misses you. The jackal barely misses you. Unknown command. Unknown command. Unknown command. Unknown command. ATTACKING (0,-1) Wear which item? (? for menu, Esc to quit) Huh? Wear which item? (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. You hit the jackal. You kill the jackal! The jackal closely misses you. The goblin hits you with a dagger. You die... #.......# ... #.......# .... #.......## #.... #........###...... #................. #..###.........### #. ##.......## #rh.<...# ##n......## #..###.g.......# #................. #........###...... #.......## #.... #.......# ... #.......# .. #........ ........ You could see a jackal, a goblin and a rat. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 1.5 | 199.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 1.5 | 199.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Ghoul Wanderer, began the quest for the Orb. 0 | D:1 | gw set off with: a book of Frost, a +0 ring mail, a potion of curing, a +0 club 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 28 | D:1 | Slain by a goblin Action || total -------------------------++------- Melee: Club || 13 Vault maps used: D:1: minmay_arrival_four_circles