Dungeon Crawl Stone Soup version 0.16.0-8-gd9ae3a8 (console) character file. 28 gw the Vexing (level 2, -5/22 HPs) Began as a Draconian Enchanter on Mar 16, 2015. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:18 (1996 turns). gw the Vexing (Draconian Enchanter) Turns: 1996, Time: 00:01:18 Health: -5/22 AC: 4 Str: 10 XL: 2 Next: 96% Magic: 0/5 EV: 12 Int: 15 God: Gold: 68 SH: 0 Dex: 11 Spells: 3 memorised, 1 level left rFire . . . SeeInvis . a - +1 dagger rCold . . . Clarity . (armour unavailable) rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: bonded with blade, not resistant to hostile enchantments, unstealthy A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand weapons a - a +1 dagger (weapon) Missiles g - 107 stones (quivered) Scrolls f - a scroll of identify {unknown} i - a scroll of recharging {unknown} j - a scroll of remove curse Potions b - a potion of magic e - a potion of haste {unknown} h - a potion of agility {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Sure Blade Hexes/Charms 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Confuse Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 f - Enslavement Hexes 4 Comestibles d - 3 bread rations Skills: + Level 0.4 Fighting + Level 1.6 Short Blades + Level 2.0 Dodging - Level 2.6 Stealth * Level 2.5 Spellcasting + Level 2.9 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 8% 1 #...... b - Ensorcelled Hibernat Hex/Ice #..... 17% 2 ###.... c - Sure Blade Hex/Chrm #......... 17% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard (AC +4). Your body does not fit into most forms of armour. Your cold-blooded metabolism reacts poorly to cold. Message History ATTACK MOVE TO (0,-1) You hit the gnoll. The gnoll is heavily wounded. Unknown command. Unknown command. Unknown command. Unknown command. ATTACK MOVE TO (0,-1) You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a halberd! The gnoll barely misses you. Unknown command. Unknown command. Unknown command. Unknown command. ATTACK MOVE TO (0,-1) You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you from afar with a spear. You die... ### ... #.. #g# #g# #g# ######d####### #.#######.............. #>.................... #######.#.#####....... #.#.# ####.#### #.#.####....# #.#.........# #.#.........# ####### #.#.....#.#.#### You could see 3 gnolls. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 2.9 | 2.7 | 1129.0 Dungeon | 100.0 | 100.0 | 0.2 | 2.9 | 2.7 | 1129.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 20.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An ooze (D:1) A ball python (D:1) 2 giant cockroaches (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 3 bats 3 goblins (D:1) 5 kobolds (D:1) 4 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Draconian Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 355 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/4 492 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 495 | D:1 | Learned a level 2 spell: Sure Blade 1995 | D:2 | HP: 1/22 [gnoll/halberd (10)] 1996 | D:2 | Slain by a gnoll Action || total -------------------------++------- Melee: Dagger || 54 Throw: Stone || 35 Cast: Corona || 23 Sure Blade || 22 Use: Scroll || 2 Potion || 2 Eat: Chunk || 3 Bread ration || 1 Vault maps used: D:1: saegor_arrival_simple_f