Dungeon Crawl Stone Soup version 0.16.0-8-gd9ae3a8 (console) character file. 53 gw the Poker (level 3, -2/28 HPs) Began as a Merfolk Gladiator on Mar 16, 2015. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:38 (1494 turns). gw the Poker (Merfolk Gladiator) Turns: 1494, Time: 00:01:38 Health: -2/28 AC: 6 Str: 15 XL: 3 Next: 89% Magic: 3/3 EV: 13 Int: 9 God: Gold: 82 SH: 0 Dex: 15 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Clarity . k - +0 ring mail rNeg . . . SustAb . (no shield) rPois . Gourm . c - +0 helmet rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim, clever 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets e - 69 stones (quivered) g - 7 curare-tipped needles Armour c - a +0 helmet (worn) k - a +0 ring mail (worn) Scrolls h - 2 scrolls of identify i - a scroll of enchant armour {unknown} Potions b - a potion of mutation {unknown} j - a potion of heal wounds {unknown} l - a potion of experience {unknown} n - a potion of brilliance {unknown} Comestibles f - a bread ration m - a meat ration o - a royal jelly Skills: + Level 2.9 Fighting * Level 5.5 Polearms + Level 2.4 Throwing + Level 4.3 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. Your mind is acute. (Int +2) Message History Deactivating autopickup; reactivate with Ctrl-A. Unknown command. Unknown command. Unknown command. Unknown command. ATTACKING (0,-1) You swing at nothing. Something hits you but does no damage. Unknown command. Unknown command. Unknown command. Unknown command. ATTACKING (-1,-1) You swing at nothing. Unknown command. Unknown command. Unknown command. Unknown command. MOVING TO (-6,-1) Something hits you! You die... #.#.###.#.# ##.## #.##..## .##.# #.#.# #.#.# #.....## ###.# #...# ##.## #.###.## # #.# ###.# ####.#### #.###'## #.# #.# #.......# #....... # #.#####.# #.#..##.# ###..... ###.......# #.#..#..# ##...... .####...#.#####.#.....####....... .+..............m........+....... .####...#.#####.#.#...####....... ## ###.##.# #.#{##..# ##...... # #......# #.#.....# ##..... #.###### #.......# ##...# #.# ###.##### ##+## #.# #.# ####.## #.# #.# #...... # #.# ####.#########.##.#. There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 0.7 | 3.2 | 1115.0 Dungeon | 100.0 | 100.0 | 0.3 | 0.7 | 3.2 | 1115.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 38.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 38.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Ijyb (D:2) A worm (D:2) 5 bats 2 giant cockroaches (D:1) 7 goblins 5 hobgoblins A ball python (D:1) 6 kobolds 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Merfolk Gladiator, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 241 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 692 | D:1 | Reached skill level 5 in Polearms 834 | D:1 | Gained mutation: Your mind is acute. (Int +2) [potion of beneficial mutation] 988 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1124 | D:2 | Noticed Sigmund 1255 | D:2 | Noticed Ijyb 1264 | D:2 | Killed Ijyb 1494 | D:2 | Slain by Sigmund Action || total -------------------------++------- Melee: Trident || 86 Throw: Stone || 26 Use: Potion || 4 Scroll || 3 Eat: Chunk || 2 Vault maps used: D:1: shiori_arrival_maze D:2: hangedman_glass_teeth, glass_columns_a, grunt_decor_clamped, uniq_iyjb, uniq_sigmund