Dungeon Crawl Stone Soup version 0.16.0-8-gd9ae3a8 (console) character file. 137 gw the Vexing (level 4, -3/35 HPs) Began as a Demigod Enchanter on Mar 16, 2015. Slain by an adder (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:56 (5186 turns). gw the Vexing (Demigod Enchanter) Turns: 5186, Time: 00:03:56 Health: -3/35 AC: 4 Str: 11 XL: 4 Next: 69% Magic: 5/11 EV: 12 Int: 21 God: Gold: 63 SH: 0 Dex: 16 Spells: 4 memorised, 0 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg . . . SustAb + (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . l - +0 pair of gloves rMut . Stasis + (no boots) MR ..... p - amulet of stasis (curse) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: sustain abilities a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand weapons a - a +1 dagger (weapon) Missiles h - 65 stones (quivered) m - 26 arrows Armour b - a +1 robe (worn) l - a +0 pair of gloves (worn) Jewellery p - a cursed amulet of stasis (around neck) Potions i - 2 potions of cure mutation j - a potion of haste Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Sure Blade Hexes/Charms 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Confuse Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 f - Enslavement Hexes 4 Comestibles d - a bread ration f - 4 fruits k - a meat ration Skills: + Level 1.0 Fighting + Level 1.6 Short Blades + Level 1.9 Armour - Level 1.7 Dodging - Level 2.6 Stealth * Level 2.7 Spellcasting + Level 3.4 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 None b - Ensorcelled Hibernat Hex/Ice ##.... 12% 2 ##..... c - Sure Blade Hex/Chrm ##........ 12% 2 ##..... d - Confuse Hex ###..... 12% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations Your attributes are resistant to harm. Message History You start resting. The adder closely misses you. The adder bites you. Unknown command. Unknown command. Unknown command. You start resting. The adder barely misses you. The adder barely misses you. x2 The adder bites you but does no damage. The adder bites you. Unknown command. Unknown command. Unknown command. You start resting. The adder bites you but does no damage. Unknown command. Unknown command. Unknown command. You start resting. The adder bites you. Unknown command. Unknown command. Unknown command. You start resting. The adder misses you. The adder bites you. You die... #.##. . #.##. #####.# #.##. #....... #.### ##+ ##.#.#.#.#. #.# # #... #..........# #.### ....=#.[#.#.#.#.# #.#.. .........S.......## #.... ......$.p#.#.#.#..#####.# ........)........#....... ........#.#.#.#.##.###.# ......#.........###.##.# .....####....#####.###.# ...# #####.###.## #.# +# ##.#.## #.. ##.## ... #.# ### You could see an adder. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 4.7 | 1.6 | 1769.0 Dungeon | 100.0 | 100.0 | 0.6 | 4.7 | 1.6 | 1769.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | 100.0 | 100.0 | 65.7 Dungeon | 100.0 | 100.0 | -nan | 100.0 | 100.0 | 65.7 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Ijyb (D:2) 6 adders (D:2) A giant mite (D:2) 3 giant geckos An ooze (D:1) 5 bats 3 giant cockroaches 7 hobgoblins 2 jackals (D:1) 2 giant newts 11 goblins 8 kobolds 8 rats 58 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Demigod Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 114 | D:1 | Reached skill level 1 in Short Blades 582 | D:1 | Reached XP level 2. HP: 11/20 MP: 3/5 734 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 737 | D:1 | Learned a level 2 spell: Sure Blade 1467 | D:1 | Learned a level 1 spell: Corona 1588 | D:2 | Noticed Ijyb 1606 | D:2 | Killed Ijyb 1606 | D:2 | Reached skill level 1 in Armour 1606 | D:2 | Reached skill level 3 in Hexes 1606 | D:2 | Reached XP level 3. HP: 24/26 MP: 0/8 2496 | D:2 | Reached XP level 4. HP: 34/34 MP: 0/11 2587 | D:2 | Learned a level 3 spell: Confuse 4813 | D:3 | Reached skill level 1 in Fighting 5186 | D:3 | Slain by an adder Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 83 | 42 || 125 Cast: Corona | 30 | 32 || 62 Sure Blade | 28 | 17 || 45 Ensorcelled Hiber | 16 | 36 || 52 Confuse | | 22 || 22 Use: Potion | 3 | 3 || 6 Scroll | 3 | 1 || 4 Stab: Confused | | 1 || 1 Eat: Chunk | 8 | 7 || 15 Bread ration | | 2 || 2 Vault maps used: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers D:2: first_bread, uniq_iyjb D:3: serial_glass, glass_columns_a, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, minmay_strange_pillars