Dungeon Crawl Stone Soup version 0.16-a0-395-g6404e95 (console) character file. 70 gw the Skirmisher (level 4, 0/35 HPs) Began as a Human Wanderer on Sept 15, 2014. Succumbed to an adder's poison ... on Level 2 of the Dungeon. The game lasted 00:01:06 (1615 turns). gw the Skirmisher (Human Wanderer) Turns: 1615, Time: 00:01:06 HP 0/35 AC 9 Str 11 XL: 4 Next: 44% MP 5/5 EV 4 Int 15 God: Gold 108 SH 0 Dex 12 Spells: 0 memorised, 5 levels left rFire . . . SeeInvis . a - +0 whip rCold . . . Clarity . j - +0 chain mail rNeg . . . rCorr . (no shield) rPois . rRot . l - +0 helmet rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: lethally poisoned, not resistant to hostile enchantments, extremely unstealthy A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Hand weapons a - a +0 whip (weapon) b - a +0 hand crossbow Missiles d - 39 bolts i - 15 bolts of frost Armour j - a +0 chain mail (worn) l - a +0 helmet (worn) Comestibles f - 2 bread rations m - 2 chunks of hobgoblin flesh Scrolls g - a scroll of identify h - 2 scrolls of remove curse k - a scroll of magic mapping n - a scroll of immolation {unknown} Potions c - a potion of curing {unknown} Books e - a book of Minor Magic Spells Type Level Magic Dart Conjuration 1 Blink Translocation 2 Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Skills: + Level 3.4 Fighting * Level 2.2 Maces & Flails + Level 2.0 Crossbows + Level 1.8 Armour - Level 1.0 Stealth Level 1.0 Shields - Level 1.0 Spellcasting Level 2.0 Transmutations You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You closely miss the adder. The adder is moderately wounded. The adder barely misses you. The adder bites you but does no damage. ATTACKING (0,1) You hit the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. ATTACKING (0,1) You closely miss the adder. The adder is severely wounded. The adder completely misses you. ATTACKING (0,1) Your chain mail prevents you from hitting the adder. The adder is severely wounded. The adder bites you but does no damage. ATTACKING (0,1) You hit the adder. You kill the adder! Your Crossbows skill increases to level 2! You die... #.#...........### #..# #.#...........######..# #.#...................# #.#...........#######.# #.#...........# #.. #.#...........# ##. #......######## #. ######.# ## #p# # #.# # #'# ####### #.....# #...... +.....# #...... #.....# #....(. #....(# #...... #.....# #...... #.....# #...... There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.8 | 2.8 | 9.8 | 301.0 Dungeon | 100.0 | 100.0 | 0.8 | 2.8 | 9.8 | 301.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 50.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 50.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 3 adders (D:2) 2 giant geckos 3 bats 2 goblins 6 hobgoblins 4 jackals (D:2) 4 giant cockroaches (D:1) 11 giant newts (D:1) 2 kobolds (D:1) 6 rats 43 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Human Wanderer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 219 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 814 | D:1 | Reached XP level 3. HP: 20/29 MP: 4/4 968 | D:1 | Reached skill level 1 in Maces & Flails 1391 | D:2 | Reached XP level 4. HP: 26/35 MP: 5/5 1610 | D:2 | HP: 1/35 [poisoned by an adder] 1615 | D:2 | Succumbed to an adder's poison Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 4 | || 4 Whip | 90 | 40 || 130 Fire: Hand crossbow | 48 | 5 || 53 Use: Scroll | 4 | || 4 Potion | 1 | || 1 Eat: Chunk | 1 | 1 || 2 Vault maps used: D:1: dpeg_arrival_ternary, minmay_lizard_king