Dungeon Crawl Stone Soup version 0.16-a0-395-g6404e95 (console) character file. 60 gw the Cudgeler (level 4, 0/28 HPs) Began as a Tengu Chaos Knight on Sept 15, 2014. Was a Plaything of Xom. Succumbed to an adder's poison ... on Level 2 of the Dungeon. The game lasted 00:01:07 (1389 turns). gw the Cudgeler (Tengu Chaos Knight) Turns: 1389, Time: 00:01:07 HP 0/28 AC 9 Str 14 XL: 4 Next: 6% MP 5/5 EV 11 Int 12 God: Xom Gold 105 SH 0 Dex 15 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . b - +0 flail rCold . . . Clarity . q - +2 leather armour rNeg . . . rCorr . (no shield) rPois . rRot . (helmet restricted) rElec . Spirit . p - +0 cloak SustAb . Warding . l - +0 pair of gloves rMut . Stasis . (boots unavailable) Gourm . (no amulet) MR +.... (no ring) (no ring) @: lethally poisoned, somewhat resistant to hostile enchantments, very unstealthy A: beak, talons 3, yellow scales 1, magic resistance 1, strong 1 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Xom. You were a beloved toy of Xom. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand weapons b - a +0 flail (weapon) Missiles f - 16 stones i - 6 silver javelins (quivered) Armour l - a +0 pair of gloves (worn) p - a +0 cloak (worn) q - a +2 leather armour (worn) Comestibles c - a bread ration Scrolls d - a scroll of remove curse e - a scroll of teleportation {unknown} g - a scroll of identify h - 2 scrolls of recharging {unknown} Potions a - a potion of invisibility {unknown} Skills: + Level 3.3 Fighting * Level 4.1 Maces & Flails + Level 2.1 Throwing - Level 2.1 Armour + Level 1.8 Dodging You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You are partially covered in yellow scales (AC +2). You are resistant to hostile enchantments. Your muscles are strong. (Str +2) Message History ATTACKING (0,1) You miss the adder. Your peck misses the adder. The adder is almost dead. You feel sick. The adder closely misses you. The adder bites you but does no damage. ATTACKING (0,1) Your leather armour prevents you from hitting the adder. Your peck misses the adder. The adder is almost dead. You feel sick. The adder closely misses you. ATTACKING (0,1) You hit the adder. You kill the adder! You have reached level 4! You feel agile. You feel sick. MOVING TO (0,6) You see here an adder corpse. MOVING TO (0,5) You die... Xom bursts into laughter! ##.....##.###........%...# ##.....##.# #............# ##......#.# #)...........# .....##.#.# #............# ####.# ...# #............# #.# #..# #............# #+# ..# ####'######### .>. #..%........ #(.Q........ #........... #.......... ###.####### #.# #.# #.# #.# #.# There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 2.5 | 12.3 | 316.5 Dungeon | 100.0 | 100.0 | 0.5 | 2.5 | 12.3 | 316.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 43.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 43.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 adders (D:2) 3 giant geckos (D:1) A ball python (D:2) 3 giant cockroaches 2 goblins (D:1) 3 hobgoblins 4 jackals (D:1) 5 kobolds 6 bats A giant newt (D:2) 8 rats 38 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Tengu Chaos Knight, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 122 | D:1 | Reached XP level 2. HP: 16/19 MP: 3/3 137 | D:1 | XOM: divination: magic mapping 279 | D:1 | Reached skill level 1 in Throwing 374 | D:1 | XOM: 6-stop teleportation journey 421 | D:1 | XOM: god gift: robe {god gift} 581 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/4 772 | D:1 | Found a sparkling altar of Nemelex Xobeh. 852 | D:1 | Gained mutation: You are resistant to hostile enchantments. [potion of mutation] 852 | D:1 | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation] 852 | D:1 | Gained mutation: You are partially covered in yellow scales (AC +2). [potion of mutation] 1063 | D:2 | XOM: colour smoke trail 1342 | D:2 | Reached skill level 4 in Maces & Flails 1346 | D:2 | XOM: god gift: runed scimitar {god gift} 1387 | D:2 | Reached XP level 4. HP: 2/28 MP: 5/5 1387 | D:2 | HP: 1/28 [poisoned by an adder] 1389 | D:2 | Succumbed to an adder's poison Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 44 | || 44 Flail | 28 | || 28 Throw: Stone | 66 | || 66 Use: Scroll | 7 | || 7 Potion | 3 | || 3 Eat: Chunk | 1 | || 1 Vault maps used: D:1: lightli_arrival_statue_moat, nemelex_diamond_rough_becter D:2: overflow_temple_1_default