Dungeon Crawl Stone Soup version 0.16-a0-395-g6404e95 (console) character file. 29 gw the Vandal (level 3, -1/23 HPs) Began as a Halfling Hunter on Sept 15, 2014. Slain by Terence ... wielding a +0 trident (6 damage) ... on Level 2 of the Dungeon. The game lasted 00:00:52 (1782 turns). gw the Vandal (Halfling Hunter) Turns: 1782, Time: 00:00:52 HP -1/23 AC 3 Str 12 XL: 3 Next: 32% MP 3/3 EV 13 Int 10 God: Gold 39 SH 0 Dex 15 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Clarity . d - +0 leather armour rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: mutation resistance 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand weapons a - a +0 short sword (weapon) b - a +1 hunting sling Missiles c - 3 sling bullets i - 100 stones (quivered) Armour d - a +0 leather armour (worn) Comestibles f - 2 bread rations g - a beef jerky k - a meat ration Scrolls e - a scroll of identify h - a scroll of noise Skills: + Level 1.6 Fighting * Level 6.4 Slings + Level 1.2 Armour - Level 2.1 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History ATTACK MOVE TO (1,-1) You hit Terence. Terence is heavily wounded. Terence hits you with a trident. ATTACK MOVE TO (1,-1) You barely miss Terence. Terence is heavily wounded. Terence hits you with a trident. ATTACK MOVE TO (1,-1) You closely miss Terence. Terence is heavily wounded. Terence hits you but does no damage. ATTACK MOVE TO (1,-1) You hit Terence but do no damage. Terence is heavily wounded. ATTACK MOVE TO (1,-1) You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a trident. You die... ###.##### #.#. .# ... #...# ###.#######...#.. . ....# ............#...###. ..... ##.....####.##.#... ##..## ##.###.####.##.#.# ... ...# #....#.#....# .#.# #.##.#....#.####... .#.<...##.#......@....# .###.###.#.##..#p####.. .# #. #.###......# .# # ..# ##..#### ### #.#.# #.##.# #.# #.# .. #.# #.. ## You could see Terence. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.4 | 4.5 | 11.0 | 246.0 Dungeon | 100.0 | 100.0 | 1.4 | 4.5 | 11.0 | 246.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A giant gecko (D:2) 5 bats A giant cockroach (D:1) 6 goblins (D:1) 3 hobgoblins (D:1) 4 kobolds 3 giant newts 4 rats 27 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Halfling Hunter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 176 | D:1 | Reached skill level 6 in Slings 246 | D:1 | Reached skill level 1 in Fighting 313 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 658 | D:1 | Reached skill level 1 in Armour 1033 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 1102 | D:2 | Noticed Terence 1782 | D:2 | Slain by Terence Action || total -------------------------++------- Melee: Short sword || 58 Fire: Hunting sling || 53 Use: Scroll || 5 Potion || 1 Eat: Chunk || 2 Vault maps used: D:1: dpeg_arrival_radiant, serial_bayou, serial_bayou_shore_b, serial_bayou_ford_a, serial_bayou_crossing, serial_bayou_pond_a, serial_bayou_lagoon_a D:2: uniq_terence