Dungeon Crawl Stone Soup version 0.15.0-31-geb66e34 (console) character file. 111 gw the Cudgeler (level 4, -4/40 HPs) Began as a Deep Dwarf Gladiator on Sept 14, 2014. Slain by an orc warrior ... wielding a +0 mace (10 damage) ... on Level 3 of the Dungeon. The game lasted 00:01:32 (2220 turns). gw the Cudgeler (Deep Dwarf Gladiator) Turns: 2220, Time: 00:01:32 HP -4/40 AC 6 Str 18 XL: 4 Next: 62% MP 4/4 EV 10 Int 9 God: Gold 0 SH 0 Dex 14 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . a - +1 flail rCold . . . Clarity . h - +0 ring mail rNeg . . . rCorr . (no shield) rPois . rRot . c - +0 helmet rElec . Spirit . (no cloak) SustAb + Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) l - ring of sustain abilities @: non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand weapons a - a +1 flail (weapon) Missiles d - 3 throwing nets j - 23 bolts Armour c - a +0 helmet (worn) h - a +0 ring mail (worn) Magical devices e - a wand of heal wounds (5) Comestibles f - 4 bread rations i - 3 meat rations k - a beef jerky Scrolls g - a scroll of remove curse Jewellery l - a ring of sustain abilities (left hand) Potions b - a potion of haste {unknown} Skills: + Level 2.4 Fighting * Level 4.6 Maces & Flails - Level 1.7 Throwing + Level 2.0 Armour - Level 3.2 Dodging You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 exclusion: downstairs Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History Attempting RANGED ATTACK TO (6,3); ATTACKING (1,0) You swing at nothing. Attempting RANGED ATTACK TO (5,3); ATTACKING (1,1) You swing at nothing. Attempting RANGED ATTACK TO (3,1); ATTACKING (1,0) You swing at nothing. MOVING TO (-7,2) MOVING TO (-6,2) MOVING TO (-5,2) MOVING TO (-4,2) FLEEEEING! MOVING TO (-3,2) MOVING TO (-2,1) MOVING TO (-1,0) MOVING TO (8,0) The orc shouts! The orc warrior hits you with a mace! MOVING TO (7,0) The orc warrior hits you with a mace! You die... , *##........##., .###.#..## *#...%........* ..##.#### ### , #.##......######.##%...###.?/. *#.##.......................... ###..........###o#####o.>..... #..................."....... ### #...................###..... ..# ##...######.......?.# *,.... ..####.....#####g........####.... ................o....o<........?, ..##############............o.. ..# #.........##### * .## #.........# ## #.........# #.........# #.........# ########### You could see an orc warrior and 2 orcs. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.5 | 0.5 | 11.8 | 290.0 Dungeon | 100.0 | 100.0 | 1.5 | 0.5 | 11.8 | 290.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 53.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 53.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 6 adders A worm (D:3) A giant gecko (D:1) 2 orcs 5 bats 4 giant cockroaches 6 goblins 3 hobgoblins 3 jackals (D:2) 5 kobolds 5 giant newts A quokka (D:2) 7 rats 49 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Deep Dwarf Gladiator, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 151 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 1041 | D:2 | Reached skill level 1 in Armour 1041 | D:2 | Reached XP level 3. HP: 27/32 MP: 3/3 1063 | D:2 | Reached skill level 4 in Maces & Flails 1767 | D:3 | Reached XP level 4. HP: 24/40 MP: 4/4 1953 | D:3 | Noticed an orc warrior 2220 | D:3 | Slain by an orc warrior Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Flail | 111 | 27 || 138 Use: Scroll | 4 | 1 || 5 Potion | 2 | 1 || 3 Eat: Chunk | 3 | 2 || 5 Vault maps used: D:1: minmay_arrival_arboretum_large, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_clump_medium, infiniplex_forest_corner_1, infiniplex_forest_side_room, infiniplex_forest_zigzag_1, infiniplex_forest_straight_4, infiniplex_forest_end_double D:3: tso_altar, uniq_iyjb