Dungeon Crawl Stone Soup version 0.15.0-31-geb66e34 (console) character file. 28 gw the Cudgeler (level 2, 0/26 HPs) Began as a Deep Dwarf Gladiator on Sept 14, 2014. Succumbed to a gnoll's poison ... on Level 1 of the Dungeon. The game lasted 00:00:31 (699 turns). gw the Cudgeler (Deep Dwarf Gladiator) Turns: 699, Time: 00:00:31 HP 0/26 AC 5 Str 18 XL: 2 Next: 96% MP 2/2 EV 12 Int 8 God: Gold 0 SH 0 Dex 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 flail rCold . . . Clarity . b - +0 leather armour rNeg . . . rCorr . (no shield) rPois . rRot . c - +0 helmet rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . g - +0 pair of boots Gourm . (no amulet) MR ..... (no ring) (no ring) @: lethally poisoned, non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets h - 20 bolts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 pair of boots (worn) Magical devices e - a wand of heal wounds (3) Comestibles f - a bread ration k - a meat ration m - 3 fruits Scrolls i - a scroll of teleportation {unknown} j - a scroll of fog {unknown} l - a scroll of immolation {unknown} n - a scroll of blinking {unknown} Skills: + Level 2.2 Fighting * Level 3.5 Maces & Flails - Level 1.7 Throwing + Level 1.3 Armour - Level 3.2 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History You are lethally poisoned! ATTACK MOVE TO (1,1) You hit the gnoll. The gnoll is moderately wounded. You feel very sick. The gnoll closely misses you. ATTACK MOVE TO (1,1) You sock the gnoll! You kill the gnoll! You feel very sick. MOVING TO (-7,-1) You feel very sick. MOVING TO (-6,-1) You feel very sick. MOVING TO (-5,-1) You feel sick. MOVING TO (-4,0) You feel sick. MOVING TO (-3,0) You die... ....#......................... .##.....###...#####..########. .##.....# #.#.#####..# .##.....# #.#........# ........# #.#######.## * ####....# #.# #.# ......### #.# #.# * ###.### #.#######(######### # #.# #.....g...(......... ###.###############..(%...### ..................>.%.)......# ).....#############.###.#.### ........# ### #.# *.# # #.#.#.#.# #.# #.# * # * #.#.#.#.# #.#####.# #.#.#.#.#####.......# ,* #.#.#.#.......#####.### * There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 12.5 | 297.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 12.5 | 297.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 40.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 40.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A gnoll (D:1) A ball python (D:1) 2 hobgoblins (D:1) 3 bats (D:1) A giant cockroach (D:1) 4 goblins (D:1) 3 kobolds (D:1) 4 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Deep Dwarf Gladiator, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 245 | D:1 | Reached skill level 1 in Armour 283 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 699 | D:1 | Succumbed to a gnoll's poison Action || total -------------------------++------- Melee: Flail || 55 Evoke: Wand || 2 Vault maps used: D:1: dpeg_arrival_simpleton_a