Dungeon Crawl Stone Soup version 0.15.0-27-gbdb0435 (console) character file. 53 gw the Skirmisher (level 3, -1/29 HPs) Began as a Mummy Chaos Knight on Sept 11, 2014. Was a Plaything of Xom. Slain by a centaur (shapeshifter) (4 damage) ... on Level 2 of the Dungeon. The game lasted 00:01:04 (2111 turns). gw the Skirmisher (Mummy Chaos Knight) Turns: 2111, Time: 00:01:04 HP -1/29 AC 6 Str 15 XL: 3 Next: 62% MP 3/3 EV 9 Int 11 God: Xom Gold 0 SH 0 Dex 12 Spells: 0 memorised, 2 levels left rFire x . . SeeInvis . a - +1 mace (chaos) rCold + . . Clarity . d - +0 ring mail rNeg + + + rCorr . (no shield) rPois + rRot + f - -1 helmet rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . g - +0 pair of boots Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Xom. You were a plaything of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand weapons a - a +1 mace of chaos (weapon) Missiles e - 40 stones (quivered) Armour d - a +0 ring mail (worn) f - a -1 helmet (worn) g - a +0 pair of boots (worn) Scrolls b - 5 scrolls of identify c - a scroll of noise {unknown} h - a scroll of fear {unknown} Skills: + Level 3.3 Fighting * Level 3.0 Maces & Flails + Level 1.0 Throwing + Level 2.1 Armour - Level 0.7 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History MOVING TO (0,-7) The centaur hits you but does no damage. MOVING TO (0,-6) MOVING TO (0,-5) The centaur hits you but does no damage. MOVING TO (0,-4) MOVING TO (0,-3) MOVING TO (0,-2) The centaur hits you. MOVING TO (0,-1) MOVING TO (8,0) The centaur hits you. The centaur hits you! MOVING TO (7,0) MOVING TO (6,0) The centaur hits you. MOVING TO (5,0) MOVING TO (4,0) The centaur hits you. You die... Xom thinks this is hilarious! ### ###.# ...# ########################.##### #..(..........(....(.(........ #.######################(##### #.# #....cM...............# #.# #......#####.....?#(#.# #.# #......# ##...###(# #.# #..%...# ...#. # #.# #......# ##.#. #.# #......# # # #.# #......# #?######.###### #...........# You could see a centaur shaped shifter. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 5.0 | 9.6 | 292.5 Dungeon | 100.0 | 100.0 | 0.5 | 5.0 | 9.6 | 292.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 38.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 38.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An adder (D:2) 2 giant geckos (D:1) 3 giant cockroaches (D:1) 5 goblins (D:1) 6 hobgoblins 7 jackals (D:1) 3 kobolds (D:1) A ball python (D:1) 5 bats A giant newt (D:1) 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Mummy Chaos Knight, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 146 | D:1 | XOM: divination: detect items 148 | D:1 | XOM: silly message 244 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 295 | D:1 | XOM: silly message 967 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 1027 | D:1 | Found an iron altar of Okawaru. 1235 | D:1 | XOM is BORED! 1235 | D:1 | XOM: mild Divn miscast 1310 | D:1 | Reached skill level 1 in Throwing 2085 | D:2 | Noticed a centaur 2085 | D:2 | a worm changed into a centaur 2085 | D:2 | XOM: polymorph worm -> centaur 2111 | D:2 | Slain by a centaur (shapeshifter) Action || total -------------------------++------- Melee: Mace || 104 Throw: Stone || 37 Use: Scroll || 4 Vault maps used: D:1: minmay_arrival_loop, okawaru_ov_weapons_minmay D:2: uniq_terence