Dungeon Crawl Stone Soup version 0.15.0-27-gbdb0435 (console) character file. 7 gw the Skirmisher (level 1, 0/18 HPs) Began as a Mummy Chaos Knight on Sept 11, 2014. Was a Plaything of Xom. Slain by a jackal (3 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:10 (197 turns). gw the Skirmisher (Mummy Chaos Knight) Turns: 197, Time: 00:00:11 HP 0/18 AC 5 Str 15 XL: 1 Next: 83% MP 1/1 EV 10 Int 11 God: Xom Gold 0 SH 0 Dex 11 Spells: 0 memorised, 0 levels left rFire x . . SeeInvis . a - +0 mace (chaos) rCold + . . Clarity . b - +2 leather armour rNeg + + + rCorr . (no shield) rPois + rRot + (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +0 mace of chaos (weapon) Armour b - a +2 leather armour (worn) Scrolls c - a scroll of blinking {unknown} Skills: + Level 3.1 Fighting * Level 2.4 Maces & Flails + Level 0.4 Throwing + Level 1.7 Armour - Level 0.7 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History The hobgoblin hits you with a club. FLEEEEING! ATTACKING (0,-1) You closely miss the jackal. The hobgoblin barely misses you. The jackal bites you but does no damage. FLEEEEING! ATTACKING (0,-1) You closely miss the jackal. The jackal bites you. The hobgoblin closely misses you. FLEEEEING! ATTACKING (0,-1) You hit the jackal. There is a sudden explosion of sparks! You kill the jackal! The hobgoblin hits you with a club. The jackal bites you but does no damage. FLEEEEING! ATTACKING (0,-1) You barely miss the jackal. The hobgoblin barely misses you. The jackal bites you. You die... ... #... ~~ #..#.~~~ ...#.~~ #..#.~~ #.... ... ... ~~~~~ #h# ~~~~~ #. #M#.~~~~~g #.##g#.~~~~~. #...s....s... #.##.###..##. #.##..# .. #.###.# #.###.## #.##...#.# #........# You could see a jackal, a giant cockroach and a hobgoblin. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.0 | 11.1 | 99.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.0 | 11.1 | 99.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A kobold (D:1) A goblin (D:1) 2 jackals (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Mummy Chaos Knight, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 52 | D:1 | XOM: divination: detect creatures 165 | D:1 | XOM: divination: detect creatures 197 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Mace || 19 Throw: Stone || 5 Vault maps used: D:1: dpeg_arrival_simpleton_b, minivault_14, serial_bayou_crossing