Dungeon Crawl Stone Soup version 0.15.0-27-gbdb0435 (console) character file. 54 gw the Ruffian (level 3, -8/36 HPs) Began as a Troll Monk on Sept 11, 2014. Mangled by Sigmund ... wielding a +0 scythe (13 damage) ... on Level 3 of the Dungeon. The game lasted 00:01:07 (1742 turns). gw the Ruffian (Troll Monk) Turns: 1742, Time: 00:01:07 HP -8/36 AC 6 Str 19 XL: 3 Next: 66% MP 2/2 EV 10 Int 6 God: Gold 0 SH 0 Dex 13 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +1 robe rNeg . . . rCorr . (shield restricted) rPois . rRot . (helmet restricted) rElec . Spirit . (no cloak) SustAb . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) Gourm + (no amulet) MR ..... (no ring) g - cursed ring of loudness @: not resistant to hostile enchantments, extremely unstealthy A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2, saprovore 2, shaggy fur 1, tough skin 2 a: no special abilities You were on level 3 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Missiles c - 63 stones h - 4 tomahawks (quivered) Armour a - a +1 robe (worn) Comestibles b - 3 meat rations d - 3 slices of pizza f - a beef jerky k - a bread ration Scrolls e - 2 scrolls of identify Jewellery g - a cursed ring of loudness (left claw) Skills: + Level 2.6 Fighting + Level 1.0 Throwing + Level 2.7 Dodging - Level 1.1 Stealth * Level 4.8 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. You heal very quickly. You can eat rotten meat. You are covered in fur (AC +1). You have very tough skin (AC +2). Message History You miss something. ATTACK MOVE TO (-1,-1) You miss something. You claw something. Something hits you but does no damage. ATTACK MOVE TO (-1,-1) You closely miss something. ATTACK MOVE TO (-1,-1) You miss something. Something hits you but does no damage. ATTACK MOVE TO (-1,-1) You miss something. Something hits you! ATTACK MOVE TO (-1,-1) You scratch something. ATTACK MOVE TO (-1,-1) You scratch something. Something hits you. ATTACK MOVE TO (-1,-1) You closely miss something. ATTACK MOVE TO (-1,-1) You miss something. Something hits you. ATTACK MOVE TO (-1,-1) You closely miss something. Something hits you! You die... .... #....... #.......# #..$.... #+###...... #..!.[.... #.......# #### #.......# #..$ #......T# #... #.......# #... ######'## #... ####.## #... #.....# #... #.....## #... #......# #... #......# #... #......#### ######... There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.2 | 0.9 | 10.4 | 211.3 Dungeon | 100.0 | 100.0 | 3.2 | 0.9 | 10.4 | 211.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 26.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 26.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 adders (D:2) A giant gecko (D:2) An ooze (D:3) A giant cockroach (D:2) 5 hobgoblins 4 jackals (D:2) 4 kobolds 2 quokkas (D:2) 5 bats A giant newt (D:2) 3 goblins 7 rats 36 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Troll Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 190 | D:1 | Reached XP level 2. HP: 29/29 MP: 1/1 612 | D:1 | Found a shimmering altar of Xom. 1047 | D:2 | Reached XP level 3. HP: 36/36 MP: 2/2 1656 | D:3 | Reached skill level 1 in Throwing 1718 | D:3 | Noticed Sigmund 1742 | D:3 | Mangled by Sigmund Action || total -------------------------++------- Melee: Unarmed || 80 Throw: Stone || 82 Use: Scroll || 5 Potion || 1 Eat: Chunk || 17 Vault maps used: D:1: matt_arrival_debris, minmay_crystal_water, minmay_misc_feat_rows, minmay_misc_feat_five, xom_teletrap_fun D:2: first_bread D:3: kennysheep_flooded_box, uniq_terence, uniq_sigmund