Dungeon Crawl Stone Soup version 0.15.0-27-gbdb0435 (console) character file. 44 gw the Ruffian (level 3, -5/36 HPs) Began as a Troll Monk on Sept 11, 2014. Slain by Sigmund ... wielding a +1 scythe of protection (7 damage) ... on Level 2 of the Dungeon. The game lasted 00:01:00 (1086 turns). gw the Ruffian (Troll Monk) Turns: 1086, Time: 00:01:00 HP -5/36 AC 5 Str 19 XL: 3 Next: 39% MP 2/2 EV 10 Int 6 God: Gold 0 SH 0 Dex 13 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +0 robe rNeg + . . rCorr . (shield restricted) rPois . rRot . (helmet restricted) rElec . Spirit . (no cloak) SustAb . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) Gourm + (no amulet) MR ..... (no ring) d - ring of positive energy @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2, saprovore 2, shaggy fur 1, tough skin 2 a: no special abilities You were on level 2 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Missiles c - 8 stones (quivered) Armour a - a +0 robe (worn) Comestibles b - 3 meat rations f - a bread ration Scrolls e - a scroll of identify {unknown} Jewellery d - a ring of positive energy (left claw) Skills: + Level 2.6 Fighting + Level 1.1 Throwing + Level 2.8 Dodging - Level 1.1 Stealth * Level 4.4 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. You heal very quickly. You can eat rotten meat. You are covered in fur (AC +1). You have very tough skin (AC +2). Message History The magic dart hits you! ATTACK MOVE TO (-1,0) You barely miss something. Something hits you. ATTACK MOVE TO (-1,0) You barely miss something. ATTACK MOVE TO (-1,0) You barely miss something. Your punch misses something. Something hits you! ATTACK MOVE TO (-1,0) You claw something! Something hits you. ATTACK MOVE TO (-1,0) You scratch something. ATTACK MOVE TO (-1,0) You scratch something. Something hits you! ATTACK MOVE TO (-1,0) You miss something. ATTACK MOVE TO (-1,0) You scratch something but do no damage. Something hits you. ATTACK MOVE TO (-1,0) You closely miss something. Something hits you! You die... ###### #.....# ######### ##..(..# ##.....##. .......# ##......... #....(# #.......... #### #.....# #.......... .....#.....###.......... #........##.......... #...T...)##.......... ......................... ............###......... ####........# ##......#. #### #........# ######.## ...## #........# #.# ....## ###..##### ##.# .....# ##...## ####..# .....########......## #....## There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.7 | 2.4 | 9.8 | 275.5 Dungeon | 100.0 | 100.0 | 2.7 | 2.4 | 9.8 | 275.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 31.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 31.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An adder (D:2) A worm (D:2) A giant gecko (D:1) 4 hobgoblins 3 jackals (D:2) 4 bats 3 giant newts (D:1) 5 goblins 5 kobolds A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Troll Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 239 | D:1 | Reached XP level 2. HP: 29/29 MP: 1/1 909 | D:2 | Reached skill level 1 in Throwing 909 | D:2 | Reached XP level 3. HP: 26/36 MP: 2/2 1062 | D:2 | Noticed Sigmund 1085 | D:2 | HP: 1/36 [something (5)] 1086 | D:2 | Slain by Sigmund Action || total -------------------------++------- Melee: Unarmed || 83 Throw: Stone || 68 Use: Scroll || 2 Potion || 2 Eat: Chunk || 13 Vault maps used: D:1: ncdulo_smallfort D:2: xom_teletrap_fun, uniq_sigmund