Dungeon Crawl Stone Soup version 0.15.0-27-gbdb0435 (console) character file. 5 gw the Unweaver (level 1, 0/20 HPs) Began as a Deep Dwarf Abyssal Knight on Sept 11, 2014. Was a Follower of Lugonu. Slain by a kobold (2 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:09 (138 turns). gw the Unweaver (Deep Dwarf Abyssal Knight) Turns: 138, Time: 00:00:09 HP 0/20 AC 3 Str 15 XL: 1 Next: 66% MP 1/1 EV 11 Int 12 God: Lugonu [*.....] Gold 0 SH 0 Dex 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Clarity . b - +0 leather armour rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: lethally poisoned, non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging, Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Magical devices c - a wand of heal wounds (4) Comestibles d - a bread ration Scrolls e - a scroll of teleportation {unknown} Skills: + Level 2.7 Fighting * Level 2.2 Maces & Flails + Level 2.1 Armour - Level 1.1 Dodging + Level 2.8 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History The jackal bites you but does no damage. The kobold closely misses you. The kobold hits you with a dagger of venom. You are lethally poisoned! ATTACK MOVE TO (-1,-1) You hit the jackal but do no damage. The jackal is moderately wounded. You feel very sick. The jackal barely misses you. The kobold closely misses you. The goblin hits you but does no damage. The kobold misses you. The kobold hits you with a dagger of venom. You are more poisoned. The jackal barely misses you. The kobold hits you with a dagger. ATTACK MOVE TO (-1,-1) You barely miss the jackal. The jackal is moderately wounded. You feel very sick. The goblin hits you but does no damage. The jackal bites you. The kobold hits you. You die... * #.# #..,, ,... #.# #.# #.# # #.# #.# #.# , . #. #.# #.# #.# , ..##.##.# #.# #.# .......#.###.######.# #.......(...........# ....#..hK##########.# ,,#.hKg# #.# #.....Kg# #.# ##.#.#.gK** ##.#### , , #......... * ##.....## * #..#.#(..#. #........ , ....##.##.# #.++'+++. * ## #.# # #.+....+ ... #.+.<..+ * ... #,+....+ You could see 2 jackals, a hobgoblin, a goblin and 4 kobolds. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 12.2 | 41.0 Dungeon | 64.6 | 64.6 | 0.0 | 0.0 | 9.4 | 53.0 Abyss | 35.4 | 35.4 | 0.0 | 0.0 | 17.2 | 29.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 83.3 | 83.3 | -nan | -nan | 87.5 | 7.0 Abyss | 16.7 | 16.7 | -nan | -nan | 12.5 | 1.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A giant newt (D:1) A lurking horror (Abyss:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | gw, the Deep Dwarf Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 20/20 MP: 1/1 90 | Abyss:1 | Noticed an ancient zyme 90 | D:1 | Escaped the Abyss 100 | D:1 | Acquired Lugonu's first power 138 | D:1 | Slain by a kobold Action || total -------------------------++------- Melee: Mace || 20 Invok: Depart the Abyss || 1 Evoke: Wand || 1 Vault maps used: D:1: lightli_arrival_maybe_door_vault, serial_forest, infiniplex_forest_end_2, infiniplex_forest_corner_2, infiniplex_forest_clump_medium, infiniplex_forest_end_1, infiniplex_forest_lined_3, infiniplex_forest_side_room