Dungeon Crawl Stone Soup version 0.15.0-27-gbdb0435 (console) character file. 128 gw the Poker (level 5, -7/41 HPs) Began as a Merfolk Gladiator on Sept 11, 2014. Mangled by an orc ... wielding a +0 trident (10 damage) ... on Level 3 of the Dungeon. The game lasted 00:02:45 (2496 turns). gw the Poker (Merfolk Gladiator) Turns: 2496, Time: 00:02:45 HP -7/41 AC 5 Str 15 XL: 5 Next: 12% MP 5/5 EV 14 Int 7 God: Gold 0 SH 0 Dex 16 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . a - +1 trident rCold . . . Clarity . b - +0 leather armour rNeg . . . rCorr . (no shield) rPois . rRot . c - +0 helmet rElec . Spirit . (no cloak) SustAb . Warding . m - +0 pair of gloves rMut . Stasis . (no boots) Gourm . (no amulet) MR +.... (no ring) e - ring of protection from magic @: somewhat resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand weapons a - a +1 trident (weapon) Missiles d - 3 throwing nets g - 40 stones (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) m - a +0 pair of gloves (worn) Comestibles f - a bread ration k - a meat ration Scrolls i - a scroll of identify Jewellery e - a ring of protection from magic (left hand) Skills: + Level 3.1 Fighting * Level 6.0 Polearms + Level 3.0 Throwing + Level 4.8 Dodging You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Dithmenos Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Message History You barely miss the orc. The orc is heavily wounded. The orc barely misses you. The rat misses you. ATTACK MOVE TO (-1,1) You hit the orc but do no damage. The orc is heavily wounded. The orc hits you with a trident! The rat closely misses you. ATTACK MOVE TO (-1,1) You hit the orc but do no damage. The orc is heavily wounded. The orc completely misses you. The rat barely misses you. ATTACK MOVE TO (-1,1) You barely miss the orc. The orc is heavily wounded. The orc completely misses you. The rat closely misses you. ATTACK MOVE TO (-1,1) You hit the orc. The orc is severely wounded. The orc hits you with a trident! You die... ### ###.#### . # #.!.... %..#.#.#.#.# <...#.#...# ........ #...# #.m<# .......or.# ....)...... ...........# ##.....$...# ##.##.##.## .. #. .# .. .# . # You could see an orc and a rat. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.3 | 4.4 | 11.1 | 328.7 Dungeon | 100.0 | 100.0 | 1.3 | 4.4 | 11.1 | 328.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 61.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 61.3 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 4 adders (D:2) A gnoll (D:1) A giant mite (D:3) 2 worms (D:2) A giant gecko (D:2) An ooze (D:1) 10 goblins 9 hobgoblins 3 jackals (D:1) 5 kobolds A quokka (D:2) A ball python (D:1) 4 bats 4 giant cockroaches 2 giant newts 12 rats 61 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Merfolk Gladiator, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 287 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 477 | D:1 | Reached skill level 5 in Polearms 477 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1065 | D:2 | Found a shadowy altar of Dithmenos. 1067 | D:2 | Found a white marble altar of Elyvilon. 1076 | D:2 | Found a snail-covered altar of Cheibriados. 1078 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1081 | D:2 | Found a burning altar of Makhleb. 1248 | D:2 | Reached XP level 4. HP: 25/34 MP: 4/4 2127 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 2128 | D:2 | Found a blossoming altar of Fedhas. 2231 | D:2 | Reached XP level 5. HP: 32/41 MP: 5/5 2490 | D:3 | Reached skill level 6 in Polearms 2493 | D:3 | HP: 2/41 [orc/trident (8)] 2496 | D:3 | Mangled by an orc Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 106 | 75 || 181 Throw: Stone | 52 | 73 || 125 Use: Scroll | 4 | 1 || 5 Potion | 1 | || 1 Eat: Chunk | 1 | 4 || 5 Vault maps used: D:1: lightli_arrival_farm, minmay_misc_feat_rows, minmay_misc_feat_alley D:2: grunt_temple_overflow_growth_and_decay, grunt_temple_overflow_open D:3: corexii_shack_village, ashenzari_conservatory_becter, first_bread, st_stairs_7