Dungeon Crawl Stone Soup version 0.15.0-27-gbdb0435 (console) character file. 408 gw the Soul Tainter (level 6, 0/61 HPs) Began as a Deep Dwarf Death Knight on Sept 11, 2014. Was a Priest of Yredelemnul. Slain by an ogre ... wielding a +0 giant club (17 damage) ... on Level 4 of the Dungeon. The game lasted 00:02:44 (2785 turns). gw the Soul Tainter (Deep Dwarf Death Knight) Turns: 2785, Time: 00:02:44 HP 0/61 AC 7 Str 16 XL: 6 Next: 57% MP 6/11 EV 8 Int 12 God: Yredelemnul [***...] Gold 0 SH 0 Dex 12 Spells: 0 memorised, 5 levels left rFire . . . SeeInvis . a - +3 flail (curse) rCold . . . Clarity . m - +0 scale mail rNeg + . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . b - +0 cloak SustAb . Warding + (no gloves) rMut . Stasis . (no boots) Gourm . n - amulet of warding MR ..... (no ring) (no ring) @: lethally poisoned, non-regenerating, drained, not resistant to hostile enchantments, extremely unstealthy A: damage resistance, recharge devices, clumsy 1, sense surroundings 1, robust 1, slow healing 3 a: Device Recharging, Animate Dead, Recall Undead Slaves, Injury Mirror, Renounce Religion You were on level 4 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was most pleased with you. You were very hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Hand weapons a - a cursed +3 flail (weapon) Missiles g - 12 bolts Armour b - a +0 cloak (worn) m - a +0 scale mail (worn) Magical devices c - a wand of heal wounds (0) Comestibles d - 2 bread rations f - 3 meat rations j - 3 fruits Scrolls h - a scroll of fog i - 2 scrolls of identify Jewellery n - an amulet of warding (around neck) Potions e - a potion of invisibility Skills: + Level 3.3(2.5) Fighting * Level 4.6(3.8) Maces & Flails + Level 3.2(2.5) Armour - Level 1.1(0.3) Dodging + Level 5.4(4.6) Invocations You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Cheibriados Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. You are clumsy. (Dex -2) You are robust (+10% HP). Message History ATTACK MOVE TO (-1,-1) You barely miss the orc wizard. You feel sick. The orc wizard closely misses you. The ogre hits you but does no damage. Use which ability? (? or * to list) Nothing appears to have answered your call. You feel slightly more hungry. You feel sick. The orc wizard barely misses you. The orc priest calls down the wrath of Beogh upon you. Something smites you! ATTACK MOVE TO (-1,-1) You hit the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you but does no damage. You are more poisoned. The ogre hits you with a giant club! Use which ability? (? or * to list) You fail to use your ability. You feel sick. The orc wizard hits you but does no damage. The ogre hits you with a giant club!! You die... Your body rises from the dead as a mindless zombie. ..#..# ###..# #....# ###..# .....# ####.# * #.############ ** . , ####...........o####)...# * * ............)...gOo.....# .##################....(# Z# *, .#. .# , * .# , .############# , ..........ZZ.# * .###########Z# .# #.# You could see an ogre, an orc priest and an orc wizard. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.2 | 0.5 | 10.8 | 383.8 Dungeon | 100.0 | 100.0 | 3.2 | 0.5 | 10.8 | 383.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 146.0 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 146.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 4 wights (D:4) An orc priest (D:3) Crazy Yiuf (D:2) A giant frog skeleton (D:3) A worker ant (D:4) An iguana (D:4) A gnoll (D:2) 3 adders A worm (D:2) 5 giant geckos 7 orcs 5 bats 2 giant cockroaches 6 hobgoblins 2 jackals (D:4) 7 kobolds 3 quokkas 3 giant newts 3 goblins 9 rats 66 creatures vanquished. Vanquished Creatures (collateral kills) 2 hobgoblins A jackal (D:4) A bat (D:4) 2 giant newts (D:2) A kobold skeleton (D:4) 7 creatures vanquished. Vanquished Creatures (others) An adder zombie (D:4) A bat zombie (D:1) A giant cockroach zombie (D:4) A giant gecko zombie (D:4) A goblin zombie (D:3) A jackal zombie (D:4) A kobold zombie (D:4) An orc zombie (D:3) 8 creatures vanquished. Grand Total: 81 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Deep Dwarf Death Knight, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 304 | D:1 | Reached XP level 2. HP: 21/26 MP: 4/4 805 | D:2 | Reached skill level 4 in Invocations 883 | D:2 | Noticed Crazy Yiuf 891 | D:2 | Killed Crazy Yiuf 891 | D:2 | Reached XP level 3. HP: 11/32 MP: 3/5 1059 | D:2 | Found a snail-covered altar of Cheibriados. 1061 | D:2 | Acquired Yredelemnul's second power 1066 | D:2 | Reached XP level 4. HP: 18/39 MP: 5/7 1621 | D:2 | Gained mutation: You are robust (+10% HP). [potion of mutation] 1621 | D:2 | Gained mutation: You are clumsy. (Dex -2) [potion of mutation] 1777 | D:3 | Reached XP level 5. HP: 31/50 MP: 9/9 2378 | D:4 | Found a shattered altar of Ashenzari. 2544 | D:4 | Reached skill level 5 in Invocations 2544 | D:4 | Reached XP level 6. HP: 48/61 MP: 11/11 2625 | D:4 | Acquired Yredelemnul's third power 2772 | D:4 | Noticed an ogre 2785 | D:4 | Slain by an ogre Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 61 | 8 || 69 Flail | | 176 || 176 Invok: Animate Remains | 12 | 14 || 26 Recall Undead Sla | | 6 || 6 Animate Dead | | 1 || 1 Abil: Device Recharging | | 1 || 1 Evoke: Wand | 1 | 8 || 9 Use: Potion | 7 | 3 || 10 Scroll | 3 | 9 || 12 Stab: Distracted | 1 | || 1 Eat: Chunk | 2 | 7 || 9 Vault maps used: D:1: sevenhm_arrival_forest_fort_large_4 D:2: roderic_lattice_a, grunt_ministairs_7, cheibriados_altar_wand_db, uniq_crazy_yiuf_cottage D:4: first_bread, st_stairs_5, minmay_misc_feat_cross, roderic_curled_sauvastika, ashenzari_altar_1