Dungeon Crawl Stone Soup version 0.15.0-23-gc2b521c (console) character file. 87 gw the Ruffian (level 4, -4/44 HPs) Began as a Troll Monk on Sept 10, 2014. Slain by an orc (5 damage) ... on Level 3 of the Dungeon. The game lasted 00:01:14 (1850 turns). gw the Ruffian (Troll Monk) Turns: 1850, Time: 00:01:14 HP -4/44 AC 6 Str 19 XL: 4 Next: 28% MP 2/2 EV 10 Int 6 God: Gold 0 SH 0 Dex 13 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +1 robe rNeg . . . rCorr . (shield restricted) rPois . rRot . (helmet restricted) rElec . Spirit . (no cloak) SustAb . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) Gourm + (no amulet) MR +.... (no ring) i - ring of protection from magic @: somewhat resistant to hostile enchantments, very unstealthy A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2, saprovore 2, shaggy fur 1, tough skin 2 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Missiles c - 48 stones f - 2 tomahawks (quivered) Armour a - a +1 robe (worn) Comestibles b - a meat ration h - a bread ration Scrolls d - a scroll of fear e - 5 scrolls of identify g - a scroll of remove curse l - a scroll of recharging {unknown} Jewellery i - a ring of protection from magic (left claw) Potions j - a potion of heal wounds {unknown} k - a potion of curing {unknown} Skills: + Level 2.7 Fighting + Level 1.5 Throwing + Level 2.7 Dodging - Level 1.1 Stealth * Level 4.9 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. You heal very quickly. You can eat rotten meat. You are covered in fur (AC +1). You have very tough skin (AC +2). Message History ATTACK MOVE TO (0,1) You claw the orc wizard! The orc wizard begins to bleed from its wounds! The orc wizard is severely wounded. The orc wizard hits you but does no damage. ATTACK MOVE TO (-1,1) You closely miss the orc. The orc wizard hits you but does no damage. ATTACK MOVE TO (-1,1) You closely miss the orc. The orc wizard casts a spell at you. The magic dart hits you! ATTACK MOVE TO (-1,0) You scratch the orc. The orc begins to bleed from its wounds! The orc is lightly wounded. The orc closely misses you. The orc priest calls down the wrath of Beogh upon you. Something smites you! The orc hits you. You die... #.# #..###...)...... #.#######............... #..).......########.#.## #####.###$## #.#.## #.#...# #.#.#. #.#.### #.#..# #.#.# #.#.# ##$#.######## #.#.. #..oT........ ....# #..oo....#### .....##.##..# #.### #o# .#>.. .... # #.# . ## ### ... # # #.# .. #.. . ### You could see an orc priest, an orc wizard (bleeding) and 2 orcs. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.6 | 1.6 | 13.8 | 245.7 Dungeon | 100.0 | 100.0 | 2.6 | 1.6 | 13.8 | 245.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 41.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 41.7 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A hound (D:3) An adder (D:2) A giant mite (D:2) A worm (D:2) An ooze (D:3) An orc (D:3) 4 bats 4 goblins 4 hobgoblins 2 kobolds (D:2) 2 quokkas (D:3) 3 ball pythons 3 giant cockroaches (D:2) 2 giant newts (D:2) 6 rats 36 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Troll Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 804 | D:2 | Reached XP level 2. HP: 29/29 MP: 1/1 1407 | D:2 | Reached skill level 1 in Throwing 1407 | D:2 | Reached XP level 3. HP: 36/36 MP: 2/2 1782 | D:3 | Reached XP level 4. HP: 40/44 MP: 2/2 1850 | D:3 | HP: 1/44 [orc priest/divine providence (14)] 1850 | D:3 | Slain by an orc Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 47 | 8 || 55 Throw: Tomahawk | 51 | 2 || 53 Stone | 24 | 5 || 29 Use: Scroll | 6 | || 6 Potion | 1 | || 1 Eat: Chunk | 9 | || 9 Meat ration | 1 | || 1 Vault maps used: D:1: dpeg_arrival_stone_temple_mockup