Dungeon Crawl Stone Soup version 0.15.0-23-gc2b521c (console) character file. 14 gw the Skirmisher (level 2, -1/24 HPs) Began as a Formicid Abyssal Knight on Sept 8, 2014. Was a Follower of Lugonu. Slain by a goblin ... wielding a +0 club (4 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:29 (1061 turns). gw the Skirmisher (Formicid Abyssal Knight) Turns: 1061, Time: 00:00:29 HP -1/24 AC 2 Str 16 XL: 2 Next: 55% MP 3/3 EV 6 Int 11 God: Lugonu [*.....] Gold 0 SH 11 Dex 10 Spells: 0 memorised, 1 level left rFire . . . SeeInvis + a - +1 falchion rCold . . . Clarity . e - +0 robe (curse) rNeg . . . rCorr . d - +0 large shield rPois . rRot . (helmet unavailable) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis + (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +1 falchion (weapon) Missiles i - 36 stones (quivered) Armour b - a +0 leather armour d - a +0 large shield (worn) e - a cursed +0 robe (worn) h - a +0 ring mail Comestibles c - a bread ration j - 2 beef jerkies Skills: + Level 3.4 Fighting * Level 2.1 Long Blades + Level 0.2 Throwing + Level 2.4 Armour - Level 0.8 Dodging + Level 0.5 Shields + Level 2.4 Invocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 exclusion: downstairs Innate Abilities, Weirdness & Mutations Your are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History MOVING TO (-3,-4) You block the kobold's attack. MOVING TO (-2,-4) You block the kobold's attack. The kobold hits you but does no damage. MOVING TO (-3,-3) The kobold hits you but does no damage. MOVING TO (-2,-2) FLEEEEING! MOVING TO (-1,-8) You block the goblin's attack. MOVING TO (-1,-7) MOVING TO (-1,-6) MOVING TO (-1,-5) MOVING TO (0,-4) MOVING TO (0,-3) MOVING TO (0,-2) MOVING TO (0,-1) MOVING TO (1,8) The goblin hits you with a club. You die... #........#.# #.###.......... ...........# #.##..#...#.#.# #.####.#.### #.###...#...... #.# #.#.# #.##......#.... #.####'#.# #.###.......#.. #........# #.##..........# ####.....## ####..##.......... ##.......## ##.##....#.#.#.#.#. ##.....)...####.a.#.##.########## .+.........+....g..............#. ##.........####.K.#.#######...... ##.......## ##.##.### #..#..# ##.....## #.......# #...... ##...## #.#.#.#.# #..#### ##'## #.#.#.#.# #..#### #.# #.#...#.# #...... #.# #.....#.# ##.#### You could see a goblin and a kobold. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 5.0 | 14.7 | 93.0 Dungeon | 95.4 | 95.3 | 0.4 | 5.3 | 14.7 | 133.0 Abyss | 4.6 | 4.7 | 0.0 | 0.0 | 15.4 | 13.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An ooze (D:1) A giant cockroach (D:2) A goblin (D:1) A hobgoblin (D:1) 2 bats (D:1) 2 giant newts (D:1) A kobold (D:1) 5 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | gw, the Formicid Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 1/1 33 | D:1 | Escaped the Abyss 469 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 1061 | D:1 | Slain by a goblin Action || total -------------------------++------- Melee: Falchion || 49 Throw: Stone || 10 Use: Scroll || 3 Vault maps used: D:1: co_arrival_square_in_a_square_in_a_square